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63 changes: 63 additions & 0 deletions region/maridia/outer/Glass Tunnel.json
Original file line number Diff line number Diff line change
Expand Up @@ -1659,6 +1659,69 @@
"Shoot the door while rising to pass through."
]
},
{
"link": [2, 4],
"name": "Side Platform Cross Room Jump",
"entranceCondition": {
"comeInWithSidePlatform": {
"platforms": [
{
"minHeight": 2,
"maxHeight": 2,
"minTiles": 38,
"speedBooster": true,
"obstructions": [[1, 0]],
"requires": [],
"note": "Applies to Noob Bridge."
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This and, probably others, can reach the mid door of mainstreet 🦀

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Added a FIXME for it now. I think this would need new schema support.

},
{
"minHeight": 2,
"maxHeight": 2,
"minTiles": 45,
"speedBooster": true,
"obstructions": [[3, 0]],
"requires": [
"canMomentumConservingMorph",
"canInsaneJump",
"canInsaneMidAirMorph"
],
"note": ["This applies to Statues Hallway and Baby Kraid Room."]
},
{
"minHeight": 3,
"maxHeight": 3,
"minTiles": 45,
"speedBooster": true,
"obstructions": [[3, 0]],
"requires": [
"canMomentumConservingMorph",
"canInsaneJump",
"canInsaneMidAirMorph"
],
"note": ["This applies to Bowling Alley (middle, power off) and Basement (power on)."]
},
{
"minHeight": 3,
"maxHeight": 3,
"minTiles": 39.4375,
"speedBooster": true,
"obstructions": [[3, 2]],
"requires": [],
"note": "Applies to Metal Pirates Room."
}
]
}
},
"requires": [
"canCrossRoomJumpIntoWater",
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"canTrickyJump",
"canMomentumConservingTurnaround"
],
"unlocksDoors": [
{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
]
},
{
"id": 144,
"link": [2, 4],
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79 changes: 79 additions & 0 deletions region/maridia/outer/Main Street.json
Original file line number Diff line number Diff line change
Expand Up @@ -1799,6 +1799,85 @@
"to prepare for this case, pause immediately when entering the room in order to unequip Spring Ball after the bounce."
]
},
{
"link": [2, 3],
"name": "Side Platform Cross Room Jump",
"entranceCondition": {
"comeInWithSidePlatform": {
"platforms": [
{
"minHeight": 1,
"maxHeight": 1,
"minTiles": 16,
"speedBooster": true,
"obstructions": [[1, 0]],
"requires": [
"canMomentumConservingMorph",
"canInsaneJump",
"canInsaneMidAirMorph"
],
"note": ["This applies to Lava Dive Room."]
},
{
"minHeight": 2,
"maxHeight": 2,
"minTiles": 27.4375,
"speedBooster": true,
"obstructions": [[1, 0]],
"requires": [
"canMomentumConservingMorph",
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Noob bridge can build enough speed to do a turnaround, and I'd call it easier and safer.

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Makes sense. Added a variant for it now.

{"or": [
{"enemyDamage": {"enemy": "Skultera", "type": "contact", "hits": 1}},
"canInsaneJump"
]}
],
"note": ["This applies to Dust Torizo Room and Noob Bridge."]
},
{
"minHeight": 3,
"maxHeight": 3,
"minTiles": 28.2472,
"speedBooster": true,
"obstructions": [[1, 0]],
"requires": [
"canMomentumConservingMorph",
{"or": [
{"enemyDamage": {"enemy": "Skultera", "type": "contact", "hits": 1}},
"canInsaneJump"
]}
],
"note": ["This applies to Double Chamber."]
},
{
"minHeight": 3,
"maxHeight": 3,
"minTiles": 39.4375,
"speedBooster": true,
"obstructions": [[3, 2]],
"requires": [
{"or": [
{"and": [
"canMomentumConservingMorph",
{"or": [
{"enemyDamage": {"enemy": "Skultera", "type": "contact", "hits": 1}},
"canInsaneJump"
]}
]},
{"and": [
"canInsaneJump",
"canMomentumConservingTurnaround"
]}
]}
],
"note": "Applies to Metal Pirates Room."
}
]
}
},
"requires": [
"canCrossRoomJumpIntoWater"
]
},
{
"id": 51,
"link": [2, 3],
Expand Down