G-Mode: Big Pink Overhaul#2034
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kjbranch
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Apr 25, 2025
- Add missing remote acquire strats (still missing remote acquiring both items simultaneously, but not planning on adding that)
- Add missing strats that leave at 4 while still in G-mode
- Add missing Spring Flings to the top item and from the middle item going up
- Room cleanup
osse101
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I think 16 & 17 can make you double kill hoppers with PowerBombs. But the PR looks good to me.
| "name": "G-Mode Morph, Avoid Crumbles, Bomb Power Bomb Blocks", | ||
| "entranceCondition": { | ||
| "comeInWithGMode": { | ||
| "mode": "direct", |
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Add a copy strat for indirect?
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It could maybe be added - it would require coming in with a jump or bomb boost, because otherwise you will fall onto the crumble.
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I'll put this one in as a fixme, because it if was a water room, I dont think it would work. (without gravity, spring, or morph)
| "While using multiple Power Bomb boost Spring Ball jumps, to climb the room,", | ||
| "overload PLMs by moving through the camera scroll blocks in front of the passageway leading to the exit of Spore Spawn Supers.", | ||
| "Note that one Power Bomb can be saved by carefully jumping out of this morph passageway.", | ||
| "Note that one Power Bomb can be saved with a Spring Fling; pause and just before the screen is fully black, jump, disable Spring ball, then buffer right on the unpause.", |
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If you are using the item pedestal and in direct, this would force collection of the item.
| "note": [ | ||
| "While using multiple Power Bomb boost Spring Ball jumps, to climb the room,", | ||
| "overload PLMs by moving through the camera scroll blocks in front of the passageway leading to the exit of Spore Spawn Supers.", | ||
| "Note that one Power Bomb can be saved with a Spring Fling; pause and just before the screen is fully black, jump, disable Spring ball, then buffer right on the unpause.", |
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It is vague where to do this
| "name": "G-mode Morph", | ||
| "requires": [ | ||
| "canEnterGMode", | ||
| "h_canArtificialMorphMovement" |
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This strat is a good option for when you don't have artificialMorphMovement.
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Thanks! Added a lot of FIXMEs for the feedback, unfortunately many of them would be hard to implement. |
| "link": [17, 12], | ||
| "name": "G-mode Morph", | ||
| "requires": [ | ||
| "canEnterGMode" |
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This is unsound. PLMs need to be overloaded and you need the item present to use this strat to accomplish that.
So i guess you have add back the artificialMorphMovement anyway, but it can be OR'd against lossOfAccess.
That's how it plays out in my seeds anyway 😿 I get the item and then need to GMode down to charge.
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Oh whoops. Glad you caught that.
artificialMorphMovement wouldn't be quite enough without a spring fling, but it wouldn't be too bad. But, anyways, using the camera scroll block will use a different strat.