Skip to content

G-Mode: Big Pink Overhaul#2034

Merged
osse101 merged 9 commits intovg-json-data:masterfrom
kjbranch:g-big-pink
Apr 30, 2025
Merged

G-Mode: Big Pink Overhaul#2034
osse101 merged 9 commits intovg-json-data:masterfrom
kjbranch:g-big-pink

Conversation

@kjbranch
Copy link
Copy Markdown
Contributor

  • Add missing remote acquire strats (still missing remote acquiring both items simultaneously, but not planning on adding that)
  • Add missing strats that leave at 4 while still in G-mode
  • Add missing Spring Flings to the top item and from the middle item going up
  • Room cleanup

@kjbranch kjbranch added Area:Brinstar Stuff in Brinstar Tech:G-Mode labels Apr 25, 2025
Copy link
Copy Markdown
Contributor

@osse101 osse101 left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I think 16 & 17 can make you double kill hoppers with PowerBombs. But the PR looks good to me.

"name": "G-Mode Morph, Avoid Crumbles, Bomb Power Bomb Blocks",
"entranceCondition": {
"comeInWithGMode": {
"mode": "direct",
Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Add a copy strat for indirect?

Copy link
Copy Markdown
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

It could maybe be added - it would require coming in with a jump or bomb boost, because otherwise you will fall onto the crumble.

Copy link
Copy Markdown
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I'll put this one in as a fixme, because it if was a water room, I dont think it would work. (without gravity, spring, or morph)

Comment thread region/brinstar/pink/Big Pink.json Outdated
"While using multiple Power Bomb boost Spring Ball jumps, to climb the room,",
"overload PLMs by moving through the camera scroll blocks in front of the passageway leading to the exit of Spore Spawn Supers.",
"Note that one Power Bomb can be saved by carefully jumping out of this morph passageway.",
"Note that one Power Bomb can be saved with a Spring Fling; pause and just before the screen is fully black, jump, disable Spring ball, then buffer right on the unpause.",
Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

If you are using the item pedestal and in direct, this would force collection of the item.

Comment thread region/brinstar/pink/Big Pink.json Outdated
"note": [
"While using multiple Power Bomb boost Spring Ball jumps, to climb the room,",
"overload PLMs by moving through the camera scroll blocks in front of the passageway leading to the exit of Spore Spawn Supers.",
"Note that one Power Bomb can be saved with a Spring Fling; pause and just before the screen is fully black, jump, disable Spring ball, then buffer right on the unpause.",
Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

It is vague where to do this

Comment thread region/brinstar/pink/Big Pink.json Outdated
"name": "G-mode Morph",
"requires": [
"canEnterGMode",
"h_canArtificialMorphMovement"
Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This strat is a good option for when you don't have artificialMorphMovement.

@kjbranch
Copy link
Copy Markdown
Contributor Author

Thanks! Added a lot of FIXMEs for the feedback, unfortunately many of them would be hard to implement.

Comment thread region/brinstar/pink/Big Pink.json Outdated
"link": [17, 12],
"name": "G-mode Morph",
"requires": [
"canEnterGMode"
Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This is unsound. PLMs need to be overloaded and you need the item present to use this strat to accomplish that.
So i guess you have add back the artificialMorphMovement anyway, but it can be OR'd against lossOfAccess.

That's how it plays out in my seeds anyway 😿 I get the item and then need to GMode down to charge.

Copy link
Copy Markdown
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Oh whoops. Glad you caught that.
artificialMorphMovement wouldn't be quite enough without a spring fling, but it wouldn't be too bad. But, anyways, using the camera scroll block will use a different strat.

@osse101 osse101 merged commit 402b065 into vg-json-data:master Apr 30, 2025
1 check passed
@kjbranch kjbranch deleted the g-big-pink branch April 30, 2025 05:56
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants