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Refine G-Mode in Blue Brinstar#2051

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kjbranch merged 2 commits intovg-json-data:masterfrom
kjbranch:g-blue
May 6, 2025
Merged

Refine G-Mode in Blue Brinstar#2051
kjbranch merged 2 commits intovg-json-data:masterfrom
kjbranch:g-blue

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@kjbranch kjbranch commented May 5, 2025

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@kjbranch kjbranch added Area:Brinstar Stuff in Brinstar Tech:G-Mode labels May 5, 2025
osse101
osse101 previously approved these changes May 6, 2025
Comment on lines +753 to +754
"It may be possible to come in indirect and still have enough i-frames to get through the Geemers, but Samus may be coming from a doorless room like Crateria Tube.",
"This is not easy to model and isn't worth doing, because the player will almost certainly canTrickyDodgeEnemies enabled before enabling canArtificialMorph."
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"It may be possible to come in indirect and still have enough i-frames to get through the Geemers, but Samus may be coming from a doorless room like Crateria Tube.",
"This is not easy to model and isn't worth doing, because the player will almost certainly canTrickyDodgeEnemies enabled before enabling canArtificialMorph."

It won't let me suggest delete the entire object.

@kjbranch kjbranch merged commit fd8fa8b into vg-json-data:master May 6, 2025
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@kjbranch kjbranch deleted the g-blue branch June 5, 2025 15:49
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2 participants