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Fixes to strats in my plando#2094

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kjbranch merged 4 commits intovg-json-data:masterfrom
kjbranch:plando-fixes
Jun 24, 2025
Merged

Fixes to strats in my plando#2094
kjbranch merged 4 commits intovg-json-data:masterfrom
kjbranch:plando-fixes

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https://videos.maprando.com/video/6753
The bowling part using an IBJ. It should be possible to not take a spike hit but I couldn't get it -- the morph is very tight.
Using speed looks like it would work too but is also very difficult. You can Jump into the spikes for enough runway to jump high enough, I think.

Comment on lines +1332 to +1339
{"and": [
"canTrickySpringBallJump",
"canInsaneJump"
]},
{"and": [
"canTrickySpringBallJump",
{"thornHits": 1}
]},
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With trickyjump, you shouldn't be taking a spike hit. Its pretty safe with a turnaround spinjump.
An extra tech to consider adding would be canBePatient since it would be slower to reattempt with springball jumps.

"spikeHits": 1

Comment thread region/wreckedship/main/Bowling Alley.json
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I couldnt get the IBJ to work, it is too precise for me.
I almost got the speedy jump to work with the power off, but even then, it's still very difficult.

osse101
osse101 previously approved these changes Jun 24, 2025
Comment thread region/wreckedship/main/Bowling Alley.json Outdated
Comment thread region/wreckedship/main/Bowling Alley.json Outdated
Co-authored-by: Michael McKenzie <mikemck101@gmail.com>
@kjbranch kjbranch merged commit a8e012e into vg-json-data:master Jun 24, 2025
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@kjbranch kjbranch deleted the plando-fixes branch June 24, 2025 15:58
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2 participants