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36 changes: 36 additions & 0 deletions region/maridia/inner-pink/Aqueduct.json
Original file line number Diff line number Diff line change
Expand Up @@ -1782,6 +1782,24 @@
"leaveNormally": {}
}
},
{
"link": [3, 3],
"name": "G-Mode Setup - Get Hit by Yard",
"requires": [
"h_navigateUnderwater",
"canPlayInSand",
"canDownwardGModeSetup"
],
"exitCondition": {
"leaveWithGModeSetup": {}
},
"flashSuitChecked": true,
"note": [
"Time a Yard's movement with entering the sand.",
"Crouch in the sand and press forward when near the transition to stand up and touch the transition on the first frame of standing.",
"If it is important to touch the transition near the middle of the sand, shoot a Yard so that it will move faster and quickly get into position."
]
},
{
"id": 61,
"link": [4, 4],
Expand Down Expand Up @@ -1809,6 +1827,24 @@
"e.g. whether it will be possible to spark mid-air without landing first."
]
},
{
"link": [4, 4],
"name": "G-Mode Setup - Get Hit by Yard",
"requires": [
"h_navigateUnderwater",
"canPlayInSand",
"canDownwardGModeSetup"
],
"exitCondition": {
"leaveWithGModeSetup": {}
},
"flashSuitChecked": true,
"note": [
"Time a Yard's movement with entering the sand.",
"Crouch in the sand and press forward when near the transition to stand up and touch the transition on the first frame of standing.",
"If it is important to touch the transition near the middle of the sand, shoot a Yard so that it will move faster and quickly get into position."
]
},
{
"id": 63,
"link": [5, 1],
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43 changes: 43 additions & 0 deletions region/maridia/inner-pink/Botwoon Energy Tank Room.json
Original file line number Diff line number Diff line change
Expand Up @@ -532,6 +532,27 @@
},
"flashSuitChecked": true
},
{
"link": [1, 2],
"name": "G-Mode Setup - Get Hit by Puyo",
"requires": [
"h_navigateUnderwater",
"canPlayInSand",
"canMoonwalk",
"canCameraManip",
"canDownwardGModeSetup",
"canOffScreenMovement",
"canTrickyGMode"
],
"exitCondition": {
"leaveWithGModeSetup": {}
},
"flashSuitChecked": true,
"note": [
"Reach the sand while luring a Puyo just off camera to where moonwalking on the partially submerged platform can lure the Puyo.",
"Crouch in the sand and press forward when near the transition to stand up and touch the transition on the first frame of standing."
]
},
{
"id": 17,
"link": [1, 3],
Expand Down Expand Up @@ -604,6 +625,28 @@
},
"flashSuitChecked": true
},
{
"link": [1, 3],
"name": "G-Mode Setup - Get Hit by Puyo",
"requires": [
"h_navigateUnderwater",
"canPlayInSand",
"canMoonwalk",
"canCameraManip",
"canDownwardGModeSetup",
"canOffScreenMovement",
"canTrickyGMode"
],
"exitCondition": {
"leaveWithGModeSetup": {}
},
"flashSuitChecked": true,
"note": [
"Reach the sand while luring a Puyo just off camera to where moonwalking on the partially submerged platform can lure the Puyo.",
"Quickly move to the right section before the Puyo hits Samus.",
"Crouch in the sand and press forward when near the transition to stand up and touch the transition on the first frame of standing."
]
},
{
"id": 20,
"link": [1, 4],
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44 changes: 44 additions & 0 deletions region/maridia/inner-yellow/Bug Sand Hole.json
Original file line number Diff line number Diff line change
Expand Up @@ -723,6 +723,50 @@
"leaveNormally": {}
}
},
{
"link": [2, 2],
"name": "G-Mode Setup - Get Hit by Zoa",
"requires": [
"h_navigateUnderwater",
"canPlayInSand",
"canDownwardGModeSetup",
{"or": [
"Ice",
{"ammo": {"type": "Super", "count": 1}},
"canTrickyGMode",
{"and": [
"canInsaneJump",
{"or": [
"Gravity",
"HiJump",
"canWalljump",
{"and": [
"h_crouchJumpDownGrab",
{"doorUnlockedAtNode": 1}
]},
{"and": [
"h_crouchJumpDownGrab",
{"doorUnlockedAtNode": 3}
]}
]}
]}
]}
],
"exitCondition": {
"leaveWithGModeSetup": {}
},
"unlocksDoors": [
{"nodeId": 1, "types": ["super"], "requires": ["canTrickyJump"]},
{"nodeId": 1, "types": ["missiles", "powerbomb"], "requires": ["never"]},
{"nodeId": 3, "types": ["super"], "requires": ["canTrickyJump"]},
{"nodeId": 3, "types": ["missiles", "powerbomb"], "requires": ["never"]}
],
"flashSuitChecked": true,
"note": [
"Kill, freeze, or dodge the Yapping Maws. Kill the Zoa and wait for its drop to disappear.",
"Just before it disappears, move into the sand and crouch. Press forward when near the transition to stand up and touch the transition on the first frame of standing."
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I preferred sinking into the sand some and then walking into the drop.

And the yapping maw grab isn't a problem if you have already touched the transition.

]
},
{
"id": 22,
"link": [3, 1],
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7 changes: 5 additions & 2 deletions tech.json
Original file line number Diff line number Diff line change
Expand Up @@ -2530,9 +2530,12 @@
],
"otherRequires": [],
"note": [
"Ability to setup an R-mode or G-mode through a downward door.",
"Ability to setup an R-mode or G-mode through a downward door or sand transition.",
"Samus needs to be in a standing or walking position with no vertical speed on the first frame in the next room, while taking damage through the transition.",
"This is typically done using quicksand, clipping into the floor, or using a thawing frozen wall crawler."
"There are three known ways to enter a downward transition where X-Ray is usable on entry: 1) Clip into the floor next to the transition, then move forward to touch the transition.",
"2) Freeze an enemy on the ground above and near the transition, typically with 1-2 pixels of air horizontally between the enemy and the transition,",
"run and fall over the doorframe and hit the opposite wall to wall ice clip Samus into the wall to force a stand up, which will expand her hitbox to touch the transition.",
"3) Crouch in quicksand and press forward to stand up to expand Samus' hitbox and touch the transition on the first frame the hitbox expands."
]
},
{
Expand Down