Most of Pink Maridia G-Mode: Second Pass#2145
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osse101 merged 4 commits intovg-json-data:masterfrom Jul 26, 2025
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Botwoon without projectiles would make the right side fight much simpler.
I don't think it helps much with the left side fight.
I think it makes sense if you want to run around GModing in Very Hard or something.
| {"and": [ | ||
| "Gravity", | ||
| "h_artificialMorphSpringBall", | ||
| "canInsaneJump" |
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The dodge is a lot like with big hoppers. You jump right as they decide to jump so they go the wrong way. I think its TrickyDodgeEnemies, but maybe not at this time.
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This is the rest of Pink Maridia, excluding East Cac Alley.
I also didn't add any strats for Botwoon. I figured G-mode would help with accuracy, as the rest of the body doesn't appear, but apparently it still has collision. Is it beneficial to add G-mode Botwoon strats just to help avoid the projectiles (from the left and right)?