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Climb frozen pirate behemoth spark#2162

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osse101 merged 1 commit intovg-json-data:masterfrom
blkerby:climb-frozen-pirate-spark
Jul 25, 2025
Merged

Climb frozen pirate behemoth spark#2162
osse101 merged 1 commit intovg-json-data:masterfrom
blkerby:climb-frozen-pirate-spark

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@blkerby blkerby commented Jul 24, 2025

I'm getting interested in generalizing heatFramesWithEnergyDrops and lavaFramesWithEnergyDrops, rather than adding a new one shinesparkWithEnergyDrops, which would apply here.

Video: https://videos.maprando.com/video/6761

@blkerby blkerby added the Area:Crateria Stuff in Crateria label Jul 24, 2025
"A frozen Pirate can be used to stop the spark just above the bottom tunnel."
],
"devNote": [
"FIXME: if Zebes is awake, it is possible to farm the Pirates in the room after breaking the blocks;",
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@osse101 osse101 Jul 25, 2025

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The next evolution will be to gather all the pirates on the right wall, moonfall down killing them all so drops spawn, then shinesparking up to reach the top block without an etank.

@osse101 osse101 merged commit cce5e31 into vg-json-data:master Jul 25, 2025
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@blkerby blkerby deleted the climb-frozen-pirate-spark branch February 15, 2026 00:07
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2 participants