UN East farms part 1#2183
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| ]}, | ||
| {"and": [ | ||
| "HiJump", | ||
| "canTrickyJump", |
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canTrickyJump seems a bit of a strong requirement here? In the Base strat it's a canPreciseWalljump to get up to the top-left, though upgrading it a bit can make sense because of how it's expected to be repeated. Maybe canTrickyWalljump would be enough? In any case probably it should be consistent across all the other HiJump+walljump farm strat variants that go up here (unless I'm missing something that makes them different?)
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I thought we put right side wall climb in very hard to avoid king cac. But actually it is doable with canTrickyWalljump, and with HiJump it is just a carefuljump. I'll leave it with canTrickyWalljump
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Yeah I think the only one in Very Hard is the bootless right-side wall jumps (notable "Right Side Delayed Walljumps") which is about the precise first wall jump at the bottom, but it looked like none of the farm strats expect doing that. canTrickyWalljump sounds good to me for repeatedly climbing either left or right side with HiJump.
| ]}, | ||
| {"and": [ | ||
| "HiJump", | ||
| "canWalljump", |
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Should probably be at least canPreciseWalljump, maybe canTrickyWalljump because of the repetition?
| "SpaceJump", | ||
| {"and": [ | ||
| "HiJump", | ||
| "canWalljump" |
| "SpaceJump", | ||
| {"and": [ | ||
| "HiJump", | ||
| "canWalljump" |
| ]}, | ||
| {"and": [ | ||
| "HiJump", | ||
| "canTrickyJump", |
| ]}, | ||
| {"and": [ | ||
| "HiJump", | ||
| "canWalljump", |
Bubble Mountain is chaos. I treated it as 3 Sovas = Cac = Ripper as a source of supers to trim a few combinations. And wavers are added when they are in the way.