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More heated Crystal Flash strats#2206

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blkerby merged 2 commits intovg-json-data:masterfrom
blkerby:volcano-cf
Aug 10, 2025
Merged

More heated Crystal Flash strats#2206
blkerby merged 2 commits intovg-json-data:masterfrom
blkerby:volcano-cf

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@blkerby
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@blkerby blkerby commented Aug 10, 2025

This partially addresses #1216.

This also changes the h_heatedCrystalFlash helper to use simpleHeatFrames since normally you aren't doing anything while waiting for the CF to start. Speed Booster Hall was the main one motivating this change. In theory we could also have simpleLavaFrames and simpleAcidFrames for the lava/acid CF helpers, but those logical requirements haven't been defined and I'm not sure if it's worth the trouble 🤷 A little extra lenience for lava/acid CF may be fine anyway; for lava/acid there's not really a case like Speed Booster Hall where the movement is very simple.

@blkerby blkerby added Area:Norfair Stuff in Norfair Area:Lower Norfair Stuff in Lower Norfair labels Aug 10, 2025
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osse101 commented Aug 10, 2025

  • There is a skill check in heated crystal flashes (Placing bomb at 55 energy vs 45) but including the leniency in the CF helper doesn't describe it better since your CF health is mixed with the situational requirements and that is tied to node placement. The other heat leniencies happening in the room are good enough.

  • Jumping through lava doesn't scale properly, like most lava situations.

@blkerby blkerby merged commit 1d2626e into vg-json-data:master Aug 10, 2025
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@blkerby blkerby deleted the volcano-cf branch February 15, 2026 00:12
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