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Crateria Central check flash suits#2253

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blkerby merged 4 commits intovg-json-data:masterfrom
blkerby:check-flash-suit-crateria
Aug 25, 2025
Merged

Crateria Central check flash suits#2253
blkerby merged 4 commits intovg-json-data:masterfrom
blkerby:check-flash-suit-crateria

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@blkerby blkerby commented Aug 22, 2025

I was happy to confirm that the requirements related to flash suit already seem nicely set up in the tech/helpers, so almost all strats can just be marked "flashSuitChecked": true. Some possible exceptions that I'm trying to watch out for:

  • Strats involving Grapple. These can sometimes need the "h_midAirShootUp" helper. Grapple jump/fling strats I'm just putting "flashSuitChecked": false on for now because I think they could use a closer look. The tech canGrappleJump currently has a noFlashSuit requirement but that should possibly be refined later.
  • Strats involving tight mid-air morphs from a stand. Without Hi-Jump, even canJumpIntoIBJ can be a bit tricky though I'm assuming not enough to justify adding the Insane-level canTrickyCarryFlashSuit as a requirement (PR Main uses of canComplexCarryFlashSuit #2259 puts a canComplexCarryFlashSuit requirement on it). For jump morphs in a 4-high space like West Sand Pit, I would think that would probably be canTrickyCarryFlashSuit, but there don't seem to be any jumps like that in Crateria.

@blkerby blkerby added the Area:Crateria Stuff in Crateria label Aug 22, 2025
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There are a few places that can be revisited after carryFlashSuit tech is added.

Comment thread region/crateria/central/Climb Supers Room.json
Comment thread region/crateria/central/Climb Supers Room.json
Comment thread region/crateria/central/Climb Supers Room.json
Comment thread region/crateria/central/Climb Supers Room.json
Comment thread region/crateria/central/Climb.json
@blkerby blkerby merged commit cd48c0e into vg-json-data:master Aug 25, 2025
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@blkerby blkerby deleted the check-flash-suit-crateria branch February 15, 2026 00:06
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3 participants