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15 changes: 10 additions & 5 deletions region/norfair/crocomire/Cosine Room.json
Original file line number Diff line number Diff line change
Expand Up @@ -83,7 +83,8 @@
"steepUpTiles": 2,
"steepDownTiles": 2
}
}
},
"flashSuitChecked": true
},
{
"id": 2,
Expand Down Expand Up @@ -130,7 +131,8 @@
"ScrewAttack",
{"cycleFrames": 255}
],
"farmCycleDrops": [{"enemy": "Metaree", "count": 2}]
"farmCycleDrops": [{"enemy": "Metaree", "count": 2}],
"flashSuitChecked": true
},
{
"id": 5,
Expand Down Expand Up @@ -212,7 +214,8 @@
"name": "Base",
"requires": [
"Morph"
]
],
"flashSuitChecked": true
},
{
"id": 4,
Expand All @@ -235,7 +238,8 @@
"name": "Base",
"requires": [
"Morph"
]
],
"flashSuitChecked": true
},
{
"id": 8,
Expand All @@ -255,7 +259,8 @@
]}
]}
],
"farmCycleDrops": [{"enemy": "Gamet", "count": 5}]
"farmCycleDrops": [{"enemy": "Gamet", "count": 5}],
"flashSuitChecked": true
}
],
"notables": [],
Expand Down
90 changes: 64 additions & 26 deletions region/norfair/crocomire/Crocomire's Room.json
Original file line number Diff line number Diff line change
Expand Up @@ -140,12 +140,13 @@
"length": 3,
"openEnd": 1
}
}
},
"flashSuitChecked": true
},
{
"id": 2,
"link": [1, 1],
"name": "Leave ShineCharged, Croc Alive",
"name": "Leave Shinecharged, Croc Alive",
"requires": [
"h_CrocomireCameraFix",
{"canShineCharge": {"usedTiles": 14, "openEnd": 1}},
Expand Down Expand Up @@ -204,7 +205,8 @@
"name": "Base",
"requires": [
"f_DefeatedCrocomire"
]
],
"flashSuitChecked": true
},
{
"id": 7,
Expand All @@ -215,7 +217,8 @@
"leaveWithDoorFrameBelow": {
"height": 2
}
}
},
"flashSuitChecked": true
},
{
"id": 8,
Expand All @@ -230,7 +233,8 @@
"leftPosition": -38.5,
"rightPosition": 41.5
}
}
},
"flashSuitChecked": true
},
{
"id": 9,
Expand All @@ -243,7 +247,8 @@
"leftPosition": -21,
"rightPosition": 11.5
}
}
},
"flashSuitChecked": true
},
{
"id": 10,
Expand Down Expand Up @@ -329,7 +334,8 @@
"comeInNormally": {},
"comesThroughToilet": "any"
},
"requires": []
"requires": [],
"flashSuitChecked": true
},
{
"id": 14,
Expand All @@ -347,9 +353,13 @@
"requires": [
{"or": [
"SpaceJump",
"Grapple"
{"and": [
"Grapple",
"h_midAirShootUp"
]}
]}
]
],
"flashSuitChecked": true
},
{
"id": 16,
Expand All @@ -358,7 +368,8 @@
"requires": [
"Gravity",
{"acidFrames": 40}
]
],
"flashSuitChecked": true
},
{
"id": 17,
Expand All @@ -370,7 +381,8 @@
"canWalljump",
{"acidFrames": 15}
]}
]
],
"flashSuitChecked": true
},
{
"id": 47,
Expand All @@ -379,7 +391,8 @@
"requires": [
"HiJump",
{"acidFrames": 75}
]
],
"flashSuitChecked": true
},
{
"id": 18,
Expand All @@ -390,7 +403,8 @@
"canTrickyJump",
"can4HighMidAirMorph",
{"acidFrames": 55}
]
],
"flashSuitChecked": true
},
{
"id": 48,
Expand Down Expand Up @@ -435,7 +449,8 @@
"requires": [
"canLongCeilingBombJump",
"canBePatient"
]
],
"flashSuitChecked": true
},
{
"id": 20,
Expand All @@ -447,6 +462,7 @@
"canBeVeryPatient",
{"obstaclesCleared": ["A"]}
],
"flashSuitChecked": true,
"note": "Touch the item while remaining in artificial morph. Ceiling bomb jump back to the left, then use x-ray to cancel g-mode and obtain the item.",
"devNote": "This strat alone would only require canBePatient, but it is only possible after Ceiling Bomb Jumping there, so it would be a combined 4 minutes."
},
Expand All @@ -456,7 +472,8 @@
"name": "Base",
"requires": [
"f_DefeatedCrocomire"
]
],
"flashSuitChecked": true
},
{
"id": 24,
Expand All @@ -471,7 +488,8 @@
"canWalljump",
"canSpringBallJumpMidAir"
]}
]
],
"flashSuitChecked": true
},
{
"id": 25,
Expand Down Expand Up @@ -578,7 +596,8 @@
"exitCondition": {
"leaveWithSpark": {}
},
"unlocksDoors": [{"types": ["ammo"], "requires": []}]
"unlocksDoors": [{"types": ["ammo"], "requires": []}],
"flashSuitChecked": true
},
{
"id": 32,
Expand All @@ -588,9 +607,13 @@
"f_DefeatedCrocomire",
{"or": [
"SpaceJump",
"Grapple"
{"and": [
"Grapple",
"h_midAirShootUp"
]}
]}
]
],
"flashSuitChecked": true
},
{
"id": 33,
Expand All @@ -604,7 +627,8 @@
"canWalljump",
{"acidFrames": 10}
]}
]
],
"flashSuitChecked": true
},
{
"id": 34,
Expand All @@ -614,7 +638,8 @@
"f_DefeatedCrocomire",
"canWalljump",
{"acidFrames": 45}
]
],
"flashSuitChecked": true
},
{
"id": 35,
Expand All @@ -625,7 +650,8 @@
"canLateralMidAirMorph",
"canWalljump",
{"acidFrames": 35}
]
],
"flashSuitChecked": true
},
{
"id": 36,
Expand All @@ -637,7 +663,8 @@
"can4HighMidAirMorph",
"canTrickySpringBallJump",
{"acidFrames": 25}
]
],
"flashSuitChecked": true
},
{
"id": 37,
Expand All @@ -654,7 +681,8 @@
{"shinespark": {"frames": 5}}
]}
]}
]
],
"flashSuitChecked": true
},
{
"id": 38,
Expand All @@ -666,6 +694,7 @@
"canTrickyJump",
"canWalljump"
],
"flashSuitChecked": true,
"note": "With a precise enough jump, it's possible to avoid acid damage without a shinespark."
},
{
Expand All @@ -678,6 +707,8 @@
"canInsaneJump",
"canLateralMidAirMorph"
],
"wallJumpAvoid": true,
"flashSuitChecked": true,
"note": "With a precise enough jump and a quick airball, it's possible to avoid acid damage without a shinespark or wall jump."
},
{
Expand All @@ -691,6 +722,7 @@
"canInsaneJump"
],
"wallJumpAvoid": true,
"flashSuitChecked": true,
"note": [
"Use a Bomb or Power Bomb to boost Samus up onto the ledge.",
"It helps to time the acid cycle to be high when making the final jump."
Expand Down Expand Up @@ -721,7 +753,8 @@
"f_DefeatedCrocomire",
"canLongCeilingBombJump",
"canBePatient"
]
],
"flashSuitChecked": true
},
{
"id": 42,
Expand All @@ -734,7 +767,8 @@
{"enemyDamage": {"enemy": "Crocomire", "type": "contact", "hits": 5}}
]}
],
"setsFlags": ["f_DefeatedCrocomire"]
"setsFlags": ["f_DefeatedCrocomire"],
"flashSuitChecked": true
},
{
"id": 43,
Expand All @@ -748,6 +782,7 @@
]}
],
"setsFlags": ["f_DefeatedCrocomire"],
"flashSuitChecked": true,
"devNote": "Some farming will still be useful, but without dodging efficiently, many of the drops will be energy."
},
{
Expand All @@ -764,6 +799,7 @@
{"resourceCapacity": [{"type": "Missile", "count": 10}]}
],
"setsFlags": ["f_DefeatedCrocomire"],
"flashSuitChecked": true,
"note": "Farming requires somewhat careful dodging in order to minimize energy drops.",
"devNote": [
"Crocomire does not have a farming phase until he has been hit twice.",
Expand All @@ -786,6 +822,7 @@
]}
],
"setsFlags": ["f_DefeatedCrocomire"],
"flashSuitChecked": true,
"note": [
"The hitbox on Croc's mouth may cause direct hits to miss, so jumping and shooting Supers horizontally is recommended.",
"While Crocomire's farmables may drop Supers, the rate is too low to rely on.",
Expand All @@ -809,6 +846,7 @@
{"resourceCapacity": [{"type": "Missile", "count": 5}]}
],
"setsFlags": ["f_DefeatedCrocomire"],
"flashSuitChecked": true,
Comment thread
osse101 marked this conversation as resolved.
"note": [
"This can be a very long fight if Crocomire is stingy with the farming phases.",
"Farming requires careful dodging in order to minimize energy drops. Delay grabbing all of the drops until necessary to reduce the chance of running out of ammo."
Expand Down
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