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Miscellaneous grapple teleport updates#2274

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osse101 merged 4 commits intovg-json-data:masterfrom
blkerby:missing-grapple-teleports
Sep 10, 2025
Merged

Miscellaneous grapple teleport updates#2274
osse101 merged 4 commits intovg-json-data:masterfrom
blkerby:missing-grapple-teleports

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@blkerby blkerby commented Sep 5, 2025

  • Update the notes to use hexadecimal for X/Y positions since this is how they now appear in the Practice Hack InfoHUD.
  • Add a new tech canGrappleTeleportWallEscape and applications.
  • Add some missing Carry Grapple Teleport strats in Single Chamber (they already existed coming from the bottom door but not the others).

The canGrappleTeleportWallEscape strats that are added only cover setups where it is possible to escape a locked door without opening it (using Morph or X-Ray), which there are only three: the Colosseum top-left and top-right doors, and the Halfie Climb top-right door. For the Halfie Climb left-side doors (and Draygon left door), the Grapple block is too close so you're not able to retract Grapple to pull Samus out of the door. Strats could still be added in those cases to escape the door by unlocking it; but the usefulness would be significantly lower, since if the door is unlocked, you could just bypass it (using the existing strats) and then go back through, which in most cases would either be free or cost just 10 energy if the other room is heated (though currently the randomizer doesn't even model that 10 energy for going back through the door, except in the context of resetRoom requirements).

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I couldn't get the correct setup after all. [3, 13] is easy to stop by the transition with no speed, but then I either couldn't retract in the next room or couldn't retract far enough. I was always put in crouch and couldn't xray climb.

Comment thread region/brinstar/red/Red Brinstar Fireflea Room.json Outdated
Comment thread region/lowernorfair/west/Golden Torizo's Room.json Outdated
},
{
"link": [3, 1],
"name": "Carry Grapple Teleport",
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canGrappleTeleportWallEscape not worth adding?

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Good catch, yeah it can be useful for reaching node 4 if you are walljumpless and carrying a flash suit. Similarly with 2->1. Added those now.

blkerby and others added 2 commits September 10, 2025 08:31
Co-authored-by: Michael McKenzie <mikemck101@gmail.com>
@osse101 osse101 merged commit 225e683 into vg-json-data:master Sep 10, 2025
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@blkerby blkerby deleted the missing-grapple-teleports branch February 15, 2026 00:10
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2 participants