Miscellaneous grapple teleport updates#2274
Merged
osse101 merged 4 commits intovg-json-data:masterfrom Sep 10, 2025
Merged
Conversation
osse101
reviewed
Sep 10, 2025
Contributor
osse101
left a comment
There was a problem hiding this comment.
I couldn't get the correct setup after all. [3, 13] is easy to stop by the transition with no speed, but then I either couldn't retract in the next room or couldn't retract far enough. I was always put in crouch and couldn't xray climb.
| }, | ||
| { | ||
| "link": [3, 1], | ||
| "name": "Carry Grapple Teleport", |
Contributor
There was a problem hiding this comment.
canGrappleTeleportWallEscape not worth adding?
Contributor
Author
There was a problem hiding this comment.
Good catch, yeah it can be useful for reaching node 4 if you are walljumpless and carrying a flash suit. Similarly with 2->1. Added those now.
Co-authored-by: Michael McKenzie <mikemck101@gmail.com>
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
canGrappleTeleportWallEscapeand applications.The
canGrappleTeleportWallEscapestrats that are added only cover setups where it is possible to escape a locked door without opening it (using Morph or X-Ray), which there are only three: the Colosseum top-left and top-right doors, and the Halfie Climb top-right door. For the Halfie Climb left-side doors (and Draygon left door), the Grapple block is too close so you're not able to retract Grapple to pull Samus out of the door. Strats could still be added in those cases to escape the door by unlocking it; but the usefulness would be significantly lower, since if the door is unlocked, you could just bypass it (using the existing strats) and then go back through, which in most cases would either be free or cost just 10 energy if the other room is heated (though currently the randomizer doesn't even model that 10 energy for going back through the door, except in the context ofresetRoomrequirements).