Mt. Everest: blue suit logic#2783
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| "name": "Use Flash Suit", | ||
| "name": "Use Stored Spark", | ||
| "requires": [ | ||
| {"disableEquipment": "HiJump"}, |
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This is an odd strat. For this PR the comment is that you do not need to pause to turn off hijump which could lose your blue suit. Though it looks like it takes a full flatley or non trivial resetFallSpeed.
But you should be jumping to 11 instead of using this strat anyway.
With gravity you would climb from 8 or gravity jump.
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I guess may be worth keeping since it avoids the disableEquipment requirements of 8->11 (though apparently not relevant for blue suit).
| "link": [9, 1], | ||
| "name": "Use Stored Spark Hero Shot", | ||
| "requires": [ | ||
| "h_storedSpark", |
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What is the behaviour when there are a flash suit and a blue suit? The practice hack shows both being lost when I use the flash suit.
I don't see the docs indicating a shinespark consumes flash/blue state so having both would mean losing one and keeping the other.
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Right, looks like the docs needed updating. Both options useFlashSuit and blueSuitShinecharge should result in loss of both flash suit and blue suit. Looks like this also wasn't implemented correctly in the randomizer; I will update it.
This also renames "h_flashSuitIceClip" to "h_storedSparkIceClip" and updates it to work with blue suit as well as flash suit. There were only two uses: Everest and Post Croc Shaft.