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Wrecked Ship pt. 1 (Bowling Alley, etc.): blue suit logic#2815

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osse101 merged 3 commits intovg-json-data:masterfrom
blkerby:push-qmnrukpsqxqo
Apr 4, 2026
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Wrecked Ship pt. 1 (Bowling Alley, etc.): blue suit logic#2815
osse101 merged 3 commits intovg-json-data:masterfrom
blkerby:push-qmnrukpsqxqo

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@blkerby blkerby commented Apr 2, 2026

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@blkerby blkerby added Area:Wrecked Ship Stuff in Wrecked Ship Tech:Blue Suit labels Apr 2, 2026
Comment thread region/wreckedship/main/Attic.json
],
"clearsObstacles": ["B"],
"flashSuitChecked": true,
"blueSuitChecked": true,
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{"haveBlueSuit": {}}
Metaree moondance would work. It took a while to think of it.

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Yeah, Super blocks in Warehouse Entrance can also be an option for this sort of thing (though in this case, only with mirrored rooms)

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I can't suggest change it since its too far from this blueSuitChecked line.

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I added it. Unless there's another one I'm missing?

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I don't see haveBlueSuit on this strat, just that you can shortcharge to break the blocks.
You added the attic haveBlueSuit that I suggested.

@osse101 osse101 merged commit aeeac1f into vg-json-data:master Apr 4, 2026
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2 participants