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98 changes: 38 additions & 60 deletions region/lowernorfair/east/Red Kihunter Shaft.json
Original file line number Diff line number Diff line change
Expand Up @@ -956,6 +956,35 @@
"flashSuitChecked": true,
"blueSuitChecked": true
},
{
"id": 72,
"link": [3, 5],
"name": "Kihunter Manipulation from Middle Door",
"entranceCondition": {
"comeInNormally": {}
},
"requires": [
{"notable": "Kihunter Manipulation from Middle Door"},
"canDash",
"canStopOnADime",
"canTrickyDodgeEnemies",
{"or": [
"HiJump",
"canWalljump"
]},
{"heatFrames": 490}
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I'm not able to check these heat frames. before it was 80+490, now it's just 490. Not sure if that is correct and it just needed to be tightened or a copy error.

],
"flashSuitChecked": true,
"blueSuitChecked": true,
"note": [
"Manipulate the Three Kihunters to avoid all of them when entering the room from the Save room door.",
Comment thread
osse101 marked this conversation as resolved.
Outdated
"Stop on a dime on entry for positioning, because it is precise.",
"Wait 1 second then run or Morph and roll left, past the swooping kihunter.",
"Quickly jump to the higher level and run into the left wall.",
"Wait there for half a second; it helps to jump into the wall.",
"The 2 Kihunters should be grouped above Samus and out of the way."
]
},
{
"id": 27,
"link": [3, 5],
Expand Down Expand Up @@ -1156,6 +1185,9 @@
"id": 35,
"link": [3, 7],
"name": "Kihunter Dodge (Bottom)",
"entranceCondition": {
"comeInNormally": {}
},
"requires": [
{"notable": "Kihunter Dodge"},
"canTrickyDodgeEnemies",
Expand All @@ -1165,32 +1197,6 @@
"blueSuitChecked": true,
"note": "The Kihunter can be baited by jumping into the door then walking left."
},
{
"id": 36,
"link": [3, 7],
"name": "Kihunter Manipulation from Middle Door (Bottom)",
"requires": [
{"notable": "Kihunter Manipulation from Middle Door"},
"canStopOnADime",
"canDash",
"canTrickyDodgeEnemies",
{"or": [
"HiJump",
"canWalljump"
]},
{"heatFrames": 80}
],
"flashSuitChecked": true,
"blueSuitChecked": true,
"note": [
"Manipulate the Three Kihunters to avoid all of them when entering the room from the Save room door.",
"Stop on a dime on entry for positioning, because it is precise.",
"Wait 1 second then run or Morph and roll left, past the swooping kihunter.",
"Quickly jump to the higher level and run into the left wall.",
"Wait there for half a second; it helps to jump into the wall.",
"The 2 Kihunters should be grouped above Samus and out of the way."
]
},
{
"id": 95,
"link": [4, 1],
Expand Down Expand Up @@ -2093,40 +2099,13 @@
{"notable": "Kihunter Dodge"},
"canDash",
"canTrickyDodgeEnemies",
{"heatFrames": 710}
],
"flashSuitChecked": true,
"blueSuitChecked": true,
"note": [
"The Middle Kihunter can be jumped past by waiting for the right timing, if it is in the way.",
"Wait for the top Kihunter to exit the corridor and wait just below so that it will bonk the wall when it attempts to swoop, then jump past.",
"It is possible the two Kihunters group up in the middle which may not be possible to pass without taking damage."
]
},
{
"id": 72,
"link": [7, 5],
"name": "Kihunter Manipulation from Middle Door (Top)",
"requires": [
{"notable": "Kihunter Manipulation from Middle Door"},
"canDash",
"canStopOnADime",
"canTrickyDodgeEnemies",
{"or": [
"HiJump",
"canWalljump"
]},
{"heatFrames": 490}
{"heatFrames": 610}
],
"flashSuitChecked": true,
"blueSuitChecked": true,
"note": [
"Manipulate the Three Kihunters to avoid all of them when entering the room from the Save room door.",
"Stop on a dime on entry for positioning, because it is precise.",
"Wait 1 second then run or Morph and roll left, past the swooping kihunter.",
"Quickly jump to the higher level and run into the left wall.",
"Wait there for half a second; it helps to jump into the wall.",
"The 2 Kihunters should be grouped above Samus and out of the way."
"Wait near the left wall for a brief time for the middle area to be clear of Kihunters.",
"If the top Kihunter is above, wait for it to exit the corridor and avoid its lunge and jump past."
]
}
],
Expand All @@ -2135,10 +2114,9 @@
"id": 1,
"name": "Kihunter Dodge",
"note": [
"When coming from the Save room door, the first Kihunter can be baited by jumping into the door then walking left.",
"The second Kihunter can be jumped past by waiting for the right timing, if it is in the way.",
"Wait for the top Kihunter to exit the corridor and wait just below so that it will bonk the wall when it attempts to swoop, then jump past.",
"It is possible the second and third Kihunters group up in the middle which may not be possible to pass without taking damage."
"Stand near the door and jump up once the first Kihunter comes on screen",
Comment thread
osse101 marked this conversation as resolved.
Outdated
"Wait near the left wall for a brief time for the middle area to be clear of Kihunters.",
"If the top Kihunter is above, wait for it to exit the corridor and avoid its lunge and jump past."
]
},
{
Expand Down
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