v0.14.0
Schema changes:
- Migrate
framesRequiredincomeInShinechargedJumpingtoshineChargeFrames - Add
mapTileMaskto indicate the size and shape of each room and room node - Add grapple entrance/exit conditions:
leaveWithGrappleSwing,leaveWithGrappleJump,comeInWithGrappleSwing,comeInWithGrappleJump - Add Samus Eater entrance/exit conditions:
leaveWithSamusEaterTeleport,comeInWithSamusEaterTeleport
Cleanup:
- Remove obstacles in Metroid Rooms and directly use flags instead
- Auto-formatting can now sort object properties by schema order
- Remove:
canSandIBJ,h_canFly
Logic updates:
- Add various high level strats, including:
- GT R-Mode clips, ice moonfalls, wall ice x-ray climbs, Reverse Sporespawn, etc.
- Add missing Draygon microwave strats
- Add remaining heated G-Mode setups
- Finish cross room shinecharges in Maridia (full pass complete)
- Clean up and add many new G-Mode uses in Main Street
- Add artificial morph double spring ball jumps
- Add cross-room grapple jump strats and morphless grapple teleport setups
- New Tech:
canHeatedCrystalFlash,canLongIBJ,canPreciseGrappleJump,canFrozenEnemyGrappleHang,canSamusEaterTeleport