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deps(deps): update wgpu requirement from 27.0.1 to 28.0.0 - #2
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Pull request overview
This PR updates the wgpu dependency from version 27.0.1 to 28.0.0, bringing in the latest features and improvements from the wgpu graphics library. The update is part of routine dependency maintenance and includes support for mesh shaders and other enhancements, though none of these new features are utilized in the current codebase.
Changes:
- Updated wgpu dependency from 27.0.1 to 28.0.0 in Cargo.toml
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Updates the requirements on [wgpu](https://github.com/gfx-rs/wgpu) to permit the latest version. - [Release notes](https://github.com/gfx-rs/wgpu/releases) - [Changelog](https://github.com/gfx-rs/wgpu/blob/trunk/CHANGELOG.md) - [Commits](gfx-rs/wgpu@wgpu-v27.0.1...v28.0.0) --- updated-dependencies: - dependency-name: wgpu dependency-version: 28.0.0 dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com>
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Superseded by #12. |
Updates the requirements on wgpu to permit the latest version.
Changelog
Sourced from wgpu's changelog.
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Commits
3f02781update metal to 0.33e72a77cupdate release checklist68c74ffUpdate versions999dd28Update changelogfa8afdfFix mesh task workgroup limit on nvidia (#8754)c5e460fFix regressions in logical operator handling in const exprs (#8721)b74007fFix mesh shader validation (#8749)49be67aNaga mesh shader WGSL writer (#8481)daf69deBump MSRV to 1.92 for real (#8723)952d653New mesh shader limits (#8507)Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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