|
503 | 503 | {"resetRoom": { |
504 | 504 | "nodes": [1] |
505 | 505 | }}, |
506 | | - {"refill": ["Missile"]}, |
507 | | - {"partialRefill": {"type": "Energy", "limit": 200}} |
| 506 | + {"cycleFrames": 400} |
508 | 507 | ], |
509 | | - "resetsObstacles": ["A", "B", "C", "D"] |
| 508 | + "resetsObstacles": ["A", "B", "C", "D"], |
| 509 | + "farmCycleDrops": [ |
| 510 | + {"enemy": "Geemer (blue)", "count": 2}, |
| 511 | + {"enemy": "Skree", "count": 2}, |
| 512 | + {"enemy": "Reo", "count": 1} |
| 513 | + ] |
510 | 514 | }, |
511 | 515 | { |
512 | 516 | "id": 15, |
|
883 | 887 | "flashSuitChecked": true, |
884 | 888 | "note": "Falling down the shaft and breaking the crumble block does not require Morph." |
885 | 889 | }, |
| 890 | + { |
| 891 | + "link": [2, 2], |
| 892 | + "name": "Geemer, Skree, and Reo Farm", |
| 893 | + "requires": [ |
| 894 | + {"notable": "Return Through Crumble Blocks"}, |
| 895 | + "h_ZebesIsAwake", |
| 896 | + "Morph", |
| 897 | + {"or": [ |
| 898 | + "ScrewAttack", |
| 899 | + "h_useMorphBombs" |
| 900 | + ]}, |
| 901 | + {"or": [ |
| 902 | + "canConsecutiveWalljump", |
| 903 | + "SpaceJump" |
| 904 | + ]}, |
| 905 | + {"resetRoom": { |
| 906 | + "nodes": [2] |
| 907 | + }}, |
| 908 | + {"cycleFrames": 1350} |
| 909 | + ], |
| 910 | + "resetsObstacles": ["C", "D"], |
| 911 | + "clearsObstacles": ["A", "B"], |
| 912 | + "farmCycleDrops": [ |
| 913 | + {"enemy": "Geemer (blue)", "count": 2}, |
| 914 | + {"enemy": "Skree", "count": 2}, |
| 915 | + {"enemy": "Reo", "count": 1} |
| 916 | + ], |
| 917 | + "devNote": [ |
| 918 | + "Returning with an IBJ or frozen Geemer would also be possible,", |
| 919 | + "but these are probably too slow to model in a farm strat." |
| 920 | + ] |
| 921 | + }, |
886 | 922 | { |
887 | 923 | "id": 38, |
888 | 924 | "link": [2, 2], |
|
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