|
18 | 18 | "nodeAddress": "0x001aae0", |
19 | 19 | "doorOrientation": "right", |
20 | 20 | "doorEnvironments": [{"physics": "air"}], |
| 21 | + "useImplicitCarryGModeBackThrough": false, |
| 22 | + "useImplicitCarryGModeMorphBackThrough": false, |
21 | 23 | "locks": [ |
22 | 24 | { |
23 | 25 | "name": "Tourian Escape 1 Lock (to Mother Brain)", |
|
89 | 91 | ], |
90 | 92 | "flashSuitChecked": true |
91 | 93 | }, |
| 94 | + { |
| 95 | + "link": [1, 1], |
| 96 | + "name": "Carry Direct G-Mode Back Through", |
| 97 | + "entranceCondition": { |
| 98 | + "comeInWithGMode": { |
| 99 | + "mode": "direct", |
| 100 | + "morphed": false |
| 101 | + } |
| 102 | + }, |
| 103 | + "requires": [ |
| 104 | + "h_openTourianEscape1RightDoor" |
| 105 | + ], |
| 106 | + "exitCondition": { |
| 107 | + "leaveWithGMode": { |
| 108 | + "morphed": false |
| 109 | + } |
| 110 | + }, |
| 111 | + "bypassesDoorShell": "free", |
| 112 | + "flashSuitChecked": true, |
| 113 | + "devNote": "In vanilla, the doorway remains open in indirect but not in direct G-mode." |
| 114 | + }, |
| 115 | + { |
| 116 | + "link": [1, 1], |
| 117 | + "name": "Carry Direct G-Mode Morph Back Through", |
| 118 | + "entranceCondition": { |
| 119 | + "comeInWithGMode": { |
| 120 | + "mode": "direct", |
| 121 | + "morphed": true |
| 122 | + } |
| 123 | + }, |
| 124 | + "requires": [ |
| 125 | + "h_openTourianEscape1RightDoor" |
| 126 | + ], |
| 127 | + "exitCondition": { |
| 128 | + "leaveWithGMode": { |
| 129 | + "morphed": true |
| 130 | + } |
| 131 | + }, |
| 132 | + "bypassesDoorShell": "free", |
| 133 | + "flashSuitChecked": true, |
| 134 | + "devNote": "In vanilla, the doorway remains open in indirect but not in direct G-mode." |
| 135 | + }, |
| 136 | + { |
| 137 | + "link": [1, 1], |
| 138 | + "name": "Carry Indirect G-Mode Back Through", |
| 139 | + "entranceCondition": { |
| 140 | + "comeInWithGMode": { |
| 141 | + "mode": "indirect", |
| 142 | + "morphed": false |
| 143 | + } |
| 144 | + }, |
| 145 | + "requires": [], |
| 146 | + "exitCondition": { |
| 147 | + "leaveWithGMode": { |
| 148 | + "morphed": false |
| 149 | + } |
| 150 | + }, |
| 151 | + "bypassesDoorShell": "free", |
| 152 | + "flashSuitChecked": true, |
| 153 | + "devNote": "In vanilla, the doorway remains open in indirect but not in direct G-mode." |
| 154 | + }, |
| 155 | + { |
| 156 | + "link": [1, 1], |
| 157 | + "name": "Carry Indirect G-Mode Morph Back Through", |
| 158 | + "entranceCondition": { |
| 159 | + "comeInWithGMode": { |
| 160 | + "mode": "indirect", |
| 161 | + "morphed": true |
| 162 | + } |
| 163 | + }, |
| 164 | + "requires": [], |
| 165 | + "exitCondition": { |
| 166 | + "leaveWithGMode": { |
| 167 | + "morphed": true |
| 168 | + } |
| 169 | + }, |
| 170 | + "bypassesDoorShell": "free", |
| 171 | + "flashSuitChecked": true, |
| 172 | + "devNote": "In vanilla, the doorway remains open in indirect but not in direct G-mode." |
| 173 | + }, |
92 | 174 | { |
93 | 175 | "id": 3, |
94 | 176 | "link": [1, 2], |
|
136 | 218 | "flashSuitChecked": true, |
137 | 219 | "devNote": [ |
138 | 220 | "Direct G-mode will have an open door and Samus will fall. Indirect will require a doorlock bypass in the room below.", |
139 | | - "If there is any type of door here, the strat won't work." |
| 221 | + "If there is any type of door on the right, the strat won't work. In vanilla, the right doorway remains open when coming from below." |
140 | 222 | ] |
141 | 223 | }, |
142 | 224 | { |
|
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