-
Notifications
You must be signed in to change notification settings - Fork 19
Some heated spring ball bounces #2108
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Merged
osse101
merged 2 commits into
vg-json-data:master
from
blkerby:heated-spring-ball-bounces
Jul 7, 2025
Merged
Changes from all commits
Commits
Show all changes
2 commits
Select commit
Hold shift + click to select a range
File filter
Filter by extension
Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Original file line number | Diff line number | Diff line change |
|---|---|---|
|
|
@@ -317,10 +317,38 @@ | |
| "link": [2, 4], | ||
| "name": "Base", | ||
| "requires": [ | ||
| "h_navigateHeatRooms", | ||
| {"heatFrames": 360} | ||
| ] | ||
| }, | ||
| { | ||
| "link": [2, 4], | ||
| "name": "Spring Ball Bounce (Come in Running)", | ||
| "entranceCondition": { | ||
| "comeInRunning": { | ||
| "minTiles": 3, | ||
| "speedBooster": "any" | ||
| } | ||
| }, | ||
| "requires": [ | ||
| "canSpringBallBounce", | ||
| {"heatFrames": 260} | ||
| ] | ||
| }, | ||
| { | ||
| "link": [2, 4], | ||
| "name": "Come in With Spring Ball Bounce", | ||
| "entranceCondition": { | ||
| "comeInWithSpringBallBounce": { | ||
| "remoteAndLandingMinTiles": [[6.4725, 0]], | ||
| "movementType": "controlled", | ||
| "speedBooster": "any" | ||
| } | ||
| }, | ||
| "requires": [ | ||
| "canSpringBallBounce", | ||
| {"heatFrames": 265} | ||
| ] | ||
| }, | ||
| { | ||
| "id": 34, | ||
| "link": [2, 4], | ||
|
|
@@ -364,6 +392,43 @@ | |
| {"heatFrames": 410} | ||
| ] | ||
| }, | ||
| { | ||
| "link": [4, 1], | ||
| "name": "Spring Ball Bounce (Tank Hibashi Hit)", | ||
| "requires": [ | ||
| {"disableEquipment": "SpeedBooster"}, | ||
| "canTrickySpringBallBounce", | ||
| {"hibashiHits": 1}, | ||
| {"or": [ | ||
| "canSpringFling", | ||
| "canInsaneJump" | ||
| ]}, | ||
| {"heatFrames": 375} | ||
| ], | ||
| "note": [ | ||
| "Gain max run speed, without Speed Booster equipped, and bounce onto the second 2-tile-wide platform.", | ||
| "Continue uncontrolled bouncing all the way across the room, taking a boost from a Hibashi hit.", | ||
| "Perform a neutral bounce on the final single-tile platform.", | ||
| "If Samus is positioned relatively far left, she may miss the last platform and fall into the acid;", | ||
| "this can be avoided by unequipping Spring Ball (a 'spring fling') to reset Samus' vertical speed,", | ||
| "bypassing the final platform." | ||
| ] | ||
| }, | ||
| { | ||
| "link": [4, 1], | ||
| "name": "Spring Ball Bounce (Damageless)", | ||
| "requires": [ | ||
| {"disableEquipment": "SpeedBooster"}, | ||
| "canTrickySpringBallBounce", | ||
| "canInsaneJump", | ||
| {"heatFrames": 375} | ||
| ], | ||
| "note": [ | ||
| "Gain max run speed, without Speed Booster equipped, and perform precise, controlled bounces to cross the room.", | ||
| "Bounce on each of the Hibashi platforms, avoiding damage by going underneath the flames:", | ||
| "the bottom of the flame disappears before the top." | ||
| ] | ||
| }, | ||
| { | ||
| "id": 16, | ||
| "link": [4, 1], | ||
|
|
@@ -489,7 +554,6 @@ | |
| "link": [4, 2], | ||
| "name": "Base", | ||
| "requires": [ | ||
| "h_navigateHeatRooms", | ||
| {"heatFrames": 330} | ||
| ] | ||
| }, | ||
|
|
@@ -498,11 +562,18 @@ | |
| "link": [4, 2], | ||
| "name": "SpaceJump", | ||
| "requires": [ | ||
| "h_navigateHeatRooms", | ||
| "SpaceJump", | ||
| {"heatFrames": 250} | ||
| ] | ||
| }, | ||
| { | ||
| "link": [4, 2], | ||
|
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. no [2, 4]? |
||
| "name": "Spring Ball Bounce", | ||
| "requires": [ | ||
| "canSpringBallBounce", | ||
| {"heatFrames": 280} | ||
| ] | ||
| }, | ||
| { | ||
| "id": 37, | ||
| "link": [4, 2], | ||
|
|
||
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I think springfling should be in the requirements, or
OR:[springfling, insanejump]because the first bounce spot which works is pretty small and you can't confirm that you hit it.I can platform well enough to take the same energy damage as this strat (suitless). Springball bouncing is way easier. The platforming strat may need to be updated. (It was the same damage with a morph bounce, 3 extra damage with no items)
Springball bouncing like a BOSS can avoid the hibashi hit.
I liked jumping into the ceiling while aiming down to more easily setup the jump into the first bounce