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34 changes: 33 additions & 1 deletion region/brinstar/red/Below Spazer.json
Original file line number Diff line number Diff line change
Expand Up @@ -792,6 +792,30 @@
"to prevent Samus from getting too high of a jump and not being able to reach the ledge."
]
},
{
"link": [3, 1],
"name": "CWJ Jump Shot Speedball",
"entranceCondition": {
"comeInBlueSpinning": {
"unusableTiles": 0,
"minExtraRunSpeed": "$1.3",
"maxExtraRunSpeed": "$1.8"
}
},
"requires": [
{"notable": "CWJ Jump Shot Speedball"},
"canCWJ",
"canSpeedball"
],
"note": [
"In the previous room, gain low-momentum blue speed and jump, bonking the top of the doorway.",
"After the transition, perform a CWJ off the ledge, then fire a shot and speedball through the tunnel."
],
"devNote": [
"Higher speeds could probably also work, but depending on the geometry in the previous room",
"it may require a precise release of jump to avoid bonking the wall above the door."
]
},
{
"id": 33,
"link": [3, 1],
Expand Down Expand Up @@ -965,8 +989,16 @@
"Time a precise shot during the jump to clear the shot block.",
"Note: Spazer can trivially break the shot block by shooting forward before jumping."
]
},
{
"id": 3,
"name": "CWJ Jump Shot Speedball",
"note": [
"In the previous room, gain low-momentum blue speed and jump, bonking the top of the doorway.",
"After the transition, perform a CWJ off the ledge, then fire a shot and speedball through the tunnel."
]
}
],
"nextStratId": 48,
"nextNotableId": 3
"nextNotableId": 4
}