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Pink Maridia farms part 1: Aqueduct, etc. #2177
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
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@@ -248,20 +248,48 @@ | |
| "requires": [ | ||
| {"resetRoom": {"nodes": [1]}}, | ||
| {"or": [ | ||
| "Spazer", | ||
| "Wave", | ||
| "Plasma", | ||
| "canUseGrapple", | ||
| "Gravity", | ||
| {"cycleFrames": 250} | ||
| ]}, | ||
| {"or": [ | ||
| {"and": [ | ||
| "Plasma", | ||
| {"cycleFrames": 360} | ||
| ]}, | ||
| {"and": [ | ||
| "Gravity", | ||
| "ScrewAttack", | ||
| {"cycleFrames": 375} | ||
| ]}, | ||
| {"and": [ | ||
| "Wave", | ||
| {"cycleFrames": 390} | ||
| ]}, | ||
| {"and": [ | ||
| "Grapple", | ||
| {"cycleFrames": 400} | ||
| ]}, | ||
| {"and": [ | ||
| "Spazer", | ||
| {"cycleFrames": 415} | ||
| ]}, | ||
| {"and": [ | ||
| "Gravity", | ||
| "ScrewAttack" | ||
| "canPseudoScrew", | ||
| {"cycleFrames": 540} | ||
| ]}, | ||
| {"and": [ | ||
| "Ice", | ||
| {"cycleFrames": 580} | ||
| ]}, | ||
| {"and": [ | ||
| "canDodgeWhileShooting", | ||
| {"cycleFrames": 810} | ||
| ]} | ||
| ]}, | ||
| {"partialRefill": {"type": "Energy", "limit": 200}}, | ||
| {"partialRefill": {"type": "Missile", "limit": 12}}, | ||
| {"partialRefill": {"type": "PowerBomb", "limit": 6}} | ||
| ]} | ||
| ], | ||
| "resetsObstacles": ["A", "B"] | ||
| "resetsObstacles": ["A", "B"], | ||
| "farmCycleDrops": [{"enemy": "Puyo", "count": 4}] | ||
| }, | ||
| { | ||
| "id": 3, | ||
|
|
@@ -1944,8 +1972,47 @@ | |
| "link": [4, 4], | ||
| "name": "Zoa Farm", | ||
| "requires": [ | ||
| {"refill": ["Energy", "Missile", "Super"]} | ||
| ] | ||
| {"or": [ | ||
| {"and": [ | ||
| "Gravity", | ||
| {"or": [ | ||
| {"and": [ | ||
| "Grapple", | ||
| {"simpleCycleFrames": 105}, | ||
| {"cycleFrames": 20} | ||
| ]}, | ||
| {"and": [ | ||
| {"or": [ | ||
| "Plasma", | ||
| "Wave", | ||
| "Spazer" | ||
| ]}, | ||
| {"simpleCycleFrames": 115}, | ||
| {"cycleFrames": 20} | ||
| ]}, | ||
| {"and": [ | ||
| {"simpleCycleFrames": 115}, | ||
| {"cycleFrames": 30} | ||
| ]} | ||
| ]} | ||
| ]}, | ||
| {"and": [ | ||
| "Grapple", | ||
| {"simpleCycleFrames": 115}, | ||
| {"cycleFrames": 20} | ||
| ]}, | ||
| {"and": [ | ||
| {"or": [ | ||
| "Plasma", | ||
| "Wave", | ||
| "Spazer" | ||
| ]}, | ||
| {"cycleFrames": 235} | ||
| ]}, | ||
| {"cycleFrames": 275} | ||
|
osse101 marked this conversation as resolved.
|
||
| ]} | ||
| ], | ||
| "farmCycleDrops": [{"enemy": "Zoa", "count": 5}] | ||
| }, | ||
| { | ||
| "id": 72, | ||
|
|
@@ -2415,8 +2482,18 @@ | |
| "link": [6, 6], | ||
| "name": "Zoa Farm", | ||
| "requires": [ | ||
| {"refill": ["Energy"]} | ||
| ] | ||
| {"or": [ | ||
| {"and": [ | ||
| "Grapple", | ||
| {"cycleFrames": 285} | ||
| ]}, | ||
| {"and": [ | ||
| "canDodgeWhileShooting", | ||
|
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I can't reliably farm all 5 without getting hit
Contributor
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I find it helps to use diagonal-down shots to damage them as they rise, so they only need one shot to finish them off when they reach the height where you can collect the drops: https://videos.maprando.com/video/7279
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I would like to see
Contributor
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Sounds fair |
||
| {"cycleFrames": 525} | ||
| ]} | ||
| ]} | ||
| ], | ||
| "farmCycleDrops": [{"enemy": "Zoa", "count": 5}] | ||
| }, | ||
| { | ||
| "id": 110, | ||
|
|
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Protection from the Owtch would be nice
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Ok how about "h_navigateUnderwater"?