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Pink Maridia farms part 1: Aqueduct, etc.#2177

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osse101 merged 5 commits intovg-json-data:masterfrom
blkerby:pink-maridia-farms
Jul 30, 2025
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Pink Maridia farms part 1: Aqueduct, etc.#2177
osse101 merged 5 commits intovg-json-data:masterfrom
blkerby:pink-maridia-farms

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@blkerby blkerby commented Jul 27, 2025

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@blkerby blkerby added the Area:Maridia Stuff in Maridia label Jul 27, 2025
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Just wondering if bombing snails is a knowledge check

"requires": [
{"refill": ["Energy", "Missile", "Super"]}
]
{"or": [
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Protection from the Owtch would be nice

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Ok how about "h_navigateUnderwater"?

{"cycleFrames": 285}
]},
{"and": [
"canDodgeWhileShooting",
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I can't reliably farm all 5 without getting hit

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I find it helps to use diagonal-down shots to damage them as they rise, so they only need one shot to finish them off when they reach the height where you can collect the drops: https://videos.maprando.com/video/7279

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I would like to see Quick Underwater Turnaround tech: canMidairWiggle
Or a beam so you can kill the bugs close to samus: wave or spazer. plasma would reduce number of farms you can reach

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Sounds fair

Comment thread region/maridia/inner-pink/Botwoon Energy Tank Room.json
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blkerby commented Jul 30, 2025

Just wondering if bombing snails is a knowledge check

Yeah and the snails can also be deadly if taking an accidental hit. I think it probably makes sense to throw "canDodgeWhileShooting" on.

@osse101 osse101 merged commit 73c4f57 into vg-json-data:master Jul 30, 2025
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@blkerby blkerby deleted the pink-maridia-farms branch February 15, 2026 00:10
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2 participants