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100 changes: 99 additions & 1 deletion region/maridia/inner-green/East Sand Hall.json
Original file line number Diff line number Diff line change
Expand Up @@ -593,6 +593,24 @@
"When entering the room with a bad jump, it is possible to perform a midair wiggle to get back to the door platform."
]
},
{
"link": [1, 4],
"name": "Suitless Bootless Evir Freeze (Left to Center)",
"requires": [
{"notable": "Suitless Bootless Evir Freeze (Left to Center)"},
"canSuitlessMaridia",
"canTrickyJump",
"canTrickyUseFrozenEnemies",
"canPlayInSand",
"canCameraManip"
],
"note": [
"When entering the room, immediately shoot straight ahead to freeze the second Evir,",
"then quickly also freeze the first Evir, with a diagonal-down shot.",
"Wait on top of the first Evir for the second Evir to sink far enough to be able to jump onto it,",
"then use it as a platform to jump onto the first pillar (either directly or after a jump on the sand)."
]
},
{
"id": 24,
"link": [1, 4],
Expand Down Expand Up @@ -1099,6 +1117,33 @@
"Use the Evir as a platform to get to the center of the room."
]
},
{
"link": [2, 4],
"name": "Door Stuck Flatley Jump",
"entranceCondition": {
"comeInWithDoorStuckSetup": {}
},
"requires": [
{"notable": "Door Stuck Flatley Jump"},
"canInsaneJump",
"h_usePowerBomb",
"canTrickyUseFrozenEnemies",
"canPlayInSand"
],
"note": [
"Enter the room with a door stuck setup.",
"Perform a frame-perfect Flatley jump from inside the door to just barely reach the first pillar.",
"Use a Power Bomb to make the Evir rise.",
"Freeze it and use it as a platform to jump across."
],
"detailNote": [
"Jump must be pressed exactly 8 frames after the turnaround input."
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],
"devNote": [
"This is only really useful when entering from a water room,",
"since otherwise there is an easier strat that simply runs into the room with momentum and jumps."
]
},
{
"id": 65,
"link": [3, 1],
Expand Down Expand Up @@ -1462,6 +1507,28 @@
"As a backup, it may be possible to make the Evir rise again by hitting it with a PB - place the PB in the air to avoid double hitting and killing it."
]
},
{
"link": [4, 2],
"name": "Suitless Bootless Evir Climb",
"requires": [
{"notable": "Suitless Bootless Evir Climb"},
"h_usePowerBomb",
Comment thread
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"canTrickyUseFrozenEnemies",
"canPlayInSand",
"canTrickyDodgeEnemies"
],
"note": [
"Use a Power Bomb to make the right-most Evir rise.",
"Freeze it low and jump onto it.",
"Crouch and continue holding down;",
"when the Evir is about to thaw, jump with a buffered aim-down and refreeze the Evir after it climbs a few pixels.",
"Repeat many times until gaining enough height to spin jump onto the pillar."
],
"detailNote": [
"With each refreeze, it is recommended that Samus switch which side of the Evir to stand on,",
"to avoid a risk of getting shot by the Evir."
]
},
{
"id": 67,
"link": [4, 2],
Expand Down Expand Up @@ -1591,8 +1658,39 @@
"Perform a 1-tap to gain blue speed with a significant amount of momentum.",
"Run through the door, and jump any time after the transition, crossing the room."
]
},
{
"id": 13,
"name": "Suitless Bootless Evir Freeze (Left to Center)",
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expert

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If this goes into expert, would you also want to move the Spring Ball jump strat "Suitless Bootless Evir Freeze (Center to Right)" down to Expert (currently in Extreme)? Otherwise on Expert this strat ("Suitless Bootless Evir Freeze (Left to Center)") would only get you to the center of the room, with nothing useful to do from there.

In West Sand Hall most of the suitless bootless strats are in Extreme as well; should any of those also move down to Expert?

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Springball jumping with the right timing of entering a sandfall is considered Extreme still. You can freeze the evir at the right height and do a stationarylateralmidairmorph, but the timing isn't friendly. I'm not looking to put bootless sandhalls into Expert, but this Evir freeze really isn't hard.

The Evir climb feels closer to something that can go into expert, but still isn't that appripriate plus it is a patience strat.

"note": [
"When entering the room, immediately shoot straight ahead to freeze the second Evir,",
"then quickly also freeze the first Evir.",
"Wait on top of the first Evir for the second Evir to sink far enough to be able to jump onto it,",
"then use it as a platform to jump onto the first pillar (either directly or after a jump on the sand)."
]
},
{
"id": 14,
"name": "Suitless Bootless Evir Climb",
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extreme

"note": [
"Use a Power Bomb to make the right-most Evir rise.",
"Freeze it low and jump onto it.",
"Crouch and continue holding down;",
"when the Evir is about to thaw, jump with a buffered aim-down and refreeze the Evir after it climbs a few pixels.",
"Repeat many times until gaining enough height to spin jump onto the pillar."
]
},
{
"id": 15,
"name": "Door Stuck Flatley Jump",
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insane

"note": [
"Enter the room with a door stuck setup.",
"Perform a frame-perfect Flatley jump from inside the door to just barely reach the first pillar.",
"Use a Power Bomb to make the Evir rise.",
"Freeze it with Ice to jump across."
]
}
],
"nextStratId": 70,
"nextNotableId": 13
"nextNotableId": 16
}