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35 changes: 24 additions & 11 deletions region/crateria/east/Crab Maze.json
Original file line number Diff line number Diff line change
Expand Up @@ -140,7 +140,8 @@
{"resetRoom": {"nodes": [1]}},
{"cycleFrames": 1080}
],
"farmCycleDrops": [{"enemy": "Sciser", "count": 1}]
"farmCycleDrops": [{"enemy": "Sciser", "count": 1}],
"flashSuitChecked": true
},
{
"id": 27,
Expand All @@ -166,7 +167,8 @@
{"cycleFrames": 1550}
]}
],
"farmCycleDrops": [{"enemy": "Sciser", "count": 8}]
"farmCycleDrops": [{"enemy": "Sciser", "count": 8}],
"flashSuitChecked": true
},
{
"id": 3,
Expand All @@ -186,7 +188,8 @@
"leaveWithDoorFrameBelow": {
"height": 2
}
}
},
"flashSuitChecked": true
},
{
"id": 5,
Expand All @@ -199,7 +202,8 @@
"leftPosition": -2.5,
"rightPosition": 2.5
}
}
},
"flashSuitChecked": true
},
{
"id": 6,
Expand Down Expand Up @@ -315,7 +319,8 @@
"name": "Base",
"requires": [
"Morph"
]
],
"flashSuitChecked": true
},
{
"id": 11,
Expand Down Expand Up @@ -485,6 +490,7 @@
"steepUpTiles": 1
}
},
"flashSuitChecked": true,
"devNote": "Because the next tile is a slope into the water, it behaves like no open end."
},
{
Expand All @@ -501,7 +507,8 @@
"steepUpTiles": 5,
"steepDownTiles": 1
}
}
},
"flashSuitChecked": true
},
{
"id": 15,
Expand All @@ -522,7 +529,8 @@
"leaveWithSpark": {
"position": "bottom"
}
}
},
"flashSuitChecked": true
},
{
"id": 25,
Expand All @@ -541,6 +549,7 @@
"exitCondition": {
"leaveShinecharged": {}
},
"flashSuitChecked": true,
"note": [
"The ideal setup begins by standing 5 tiles away from the water, at the top of the slope.",
"Run toward the water, releasing forward for 5 frames before re-pressing it on the last possible frame before entering the water.",
Expand Down Expand Up @@ -603,7 +612,8 @@
{"cycleFrames": 420}
]}
],
"farmCycleDrops": [{"enemy": "Sciser", "count": 3}]
"farmCycleDrops": [{"enemy": "Sciser", "count": 3}],
"flashSuitChecked": true
},
{
"id": 18,
Expand Down Expand Up @@ -635,21 +645,24 @@
]}
]}
]}
]
],
"flashSuitChecked": true
},
{
"id": 20,
"link": [3, 1],
"name": "Base",
"requires": [
"Morph"
]
],
"flashSuitChecked": true
},
{
"id": 21,
"link": [3, 2],
"name": "Base",
"requires": []
"requires": [],
"flashSuitChecked": true
}
],
"notables": [],
Expand Down
49 changes: 28 additions & 21 deletions region/crateria/east/Crateria Kihunter Room.json
Original file line number Diff line number Diff line change
Expand Up @@ -108,7 +108,8 @@
"steepUpTiles": 5,
"steepDownTiles": 2
}
}
},
"flashSuitChecked": true
},
{
"id": 2,
Expand All @@ -134,13 +135,15 @@
"id": 4,
"link": [1, 2],
"name": "Base",
"requires": []
"requires": [],
"flashSuitChecked": true
},
{
"id": 5,
"link": [2, 1],
"name": "Base",
"requires": []
"requires": [],
"flashSuitChecked": true
},
{
"id": 6,
Expand All @@ -152,7 +155,8 @@
}
},
"requires": [],
"bypassesDoorShell": true
"bypassesDoorShell": true,
"flashSuitChecked": true
},
{
"id": 7,
Expand All @@ -169,7 +173,8 @@
"blockPositions": [[3, 12]]
}
},
"bypassesDoorShell": true
"bypassesDoorShell": true,
"flashSuitChecked": true
},
{
"id": 8,
Expand All @@ -186,7 +191,8 @@
"blockPositions": [[3, 13]]
}
},
"bypassesDoorShell": true
"bypassesDoorShell": true,
"flashSuitChecked": true
},
{
"id": 9,
Expand Down Expand Up @@ -238,7 +244,8 @@
"length": 4,
"openEnd": 1
}
}
},
"flashSuitChecked": true
},
{
"id": 11,
Expand Down Expand Up @@ -274,7 +281,8 @@
},
"minExtraRunSpeed": "$3.E"
}
}
},
"flashSuitChecked": true
},
{
"id": 13,
Expand All @@ -295,7 +303,8 @@
},
"minExtraRunSpeed": "$0.8"
}
}
},
"flashSuitChecked": true
},
{
"id": 14,
Expand All @@ -317,7 +326,8 @@
"minExtraRunSpeed": "$1.9",
"movementType": "uncontrolled"
}
}
},
"flashSuitChecked": true
},
{
"id": 15,
Expand All @@ -334,6 +344,7 @@
}
}
},
"flashSuitChecked": true,
"devNote": ["FIXME: A longer runway could be used if getting blue speed."]
},
{
Expand Down Expand Up @@ -404,7 +415,8 @@
"farmCycleDrops": [
{"enemy": "Sciser", "count": 2},
{"enemy": "Kihunter (green)", "count": 2}
]
],
"flashSuitChecked": true
},
{
"id": 18,
Expand Down Expand Up @@ -440,22 +452,15 @@
"note": [
"Jump and aim down to lower the camera to see where the crabs are.",
"Alternatively use a Power Bomb to kill them or risk tanking a hit."
]
],
"flashSuitChecked": true
},
{
"id": 21,
"link": [3, 2],
"name": "Base",
"requires": []
},
{
"id": 22,
"link": [3, 3],
"name": "Leave Normally",
"requires": [],
"exitCondition": {
"leaveNormally": {}
}
"flashSuitChecked": true
},
{
"id": 23,
Expand Down Expand Up @@ -489,6 +494,7 @@
"canTrickyUseFrozenEnemies"
],
"bypassesDoorShell": true,
"flashSuitChecked": true,
"note": [
"Freeze the two Scisers to set up a moonfall between them, and aim down.",
"Hold left to move to the right at the correct time, which will set up an automatic turn-around, allowing Samus to clip past the floating platform below, past the door shell, and through the transition.",
Expand All @@ -506,6 +512,7 @@
"requires": [
{"shinespark": {"frames": 2, "excessFrames": 2}}
],
"flashSuitChecked": true,
"note": "Enter on the right side of the doorway to reduce the amount of energy used.",
"devNote": "This strat is not useful in-room, but can satisfy a strat in the room before with an exit shinespark."
},
Expand Down
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