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Refine flash suits and crouch jumps#2263

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osse101 merged 2 commits intovg-json-data:masterfrom
kjbranch:crouch-jump
Aug 29, 2025
Merged

Refine flash suits and crouch jumps#2263
osse101 merged 2 commits intovg-json-data:masterfrom
kjbranch:crouch-jump

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@kjbranch
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Went through all the crouch jumps to add the underwater variants. Tested many and added "flashSuitChecked": true and a few crouch jump alternatives.

Still need to go through the max height spring ball jumps.

"canCrouchJump",
{"or": [
"canCrouchJump",
"canInsaneJump"
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I think h_trickyToCarryFlashSuit may be justified here? Without a crouch jump, it's pretty precise.

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Looks tricky to me.

Also the base strat isn't fantastic in very hard for a 1-try trick.

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Morph makes it easier not to waste the flash suit, but at this difficulty, I guess the only real challenge is the fireflea positioning, which doesn't seem more lenient with morph.

{"heatFrames": 600},
"canJumpIntoRespawningBlock",
{"or": [
"canInsaneJump",
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This one might be fine as is, though I wonder if it should maybe be bumped up a tier? (e.g. with h_complexToCarryFlashSuit for the lenient version, h_trickyToCarryFlashSuit for the one without lenience).

I found that it could be pretty reliable by shooting up immediately followed by 5 full-height jumps; some timing cue like this would probably be good to mention in the note.

"canCrouchJump",
{"or": [
"canCrouchJump",
"canInsaneJump"
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Looks tricky to me.

Also the base strat isn't fantastic in very hard for a 1-try trick.

Comment thread region/maridia/outer/Mt. Everest.json Outdated
"canPreciseGrapple",
{"or": [
"canCrouchJump",
"h_underwaterCrouchJump",
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This doesn't look possible even with morph.
But also isn't tagged for flassuitchecked. And you can use a different grapple point instead.

@blkerby
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blkerby commented Aug 29, 2025

I only glanced over most of the PR, but for the parts I looked at, it all seems good.

@osse101 osse101 merged commit afa63ce into vg-json-data:master Aug 29, 2025
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@kjbranch kjbranch deleted the crouch-jump branch September 12, 2025 22:43
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3 participants