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Refine flash suits and crouch jumps #2263
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@@ -635,7 +635,8 @@ | |
| ]} | ||
| ]} | ||
| ]} | ||
| ] | ||
| ], | ||
| "flashSuitChecked": true | ||
| }, | ||
| { | ||
| "id": 20, | ||
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@@ -967,7 +967,7 @@ | |
| { | ||
| "id": 31, | ||
| "link": [4, 2], | ||
| "name": "Base", | ||
| "name": "Base - Blocks Mostly Intact", | ||
| "requires": [ | ||
| {"obstaclesCleared": ["B"]}, | ||
| {"heatFrames": 160}, | ||
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@@ -989,6 +989,28 @@ | |
| {"heatFrames": 60} | ||
| ]} | ||
| ]} | ||
| ], | ||
| "flashSuitChecked": true | ||
| }, | ||
| { | ||
| "link": [4, 2], | ||
| "name": "Jump Into Respawning Block - Blocks Mostly Intact", | ||
| "requires": [ | ||
| {"obstaclesCleared": ["B"]}, | ||
| {"heatFrames": 600}, | ||
| "canJumpIntoRespawningBlock", | ||
| {"or": [ | ||
| "canInsaneJump", | ||
|
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This one might be fine as is, though I wonder if it should maybe be bumped up a tier? (e.g. with I found that it could be pretty reliable by shooting up immediately followed by 5 full-height jumps; some timing cue like this would probably be good to mention in the note. |
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| {"heatFrames": 900} | ||
| ]} | ||
| ], | ||
| "flashSuitChecked": true, | ||
| "wallJumpAvoid": true, | ||
| "note": "Jump into the respawning shot block. It helps significantly to aim down to get trapped into the block.", | ||
| "devNote": [ | ||
| "This gives two leniency attempts without canInsaneJump.", | ||
| "This is likely only useful to avoid a crouch jump and preserve a flash suit.", | ||
| "This is not needed on strats that go directly from 9 to 2, because they require a crouch jump or X-ray." | ||
| ] | ||
| }, | ||
| { | ||
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I think
h_trickyToCarryFlashSuitmay be justified here? Without a crouch jump, it's pretty precise.There was a problem hiding this comment.
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Looks tricky to me.
Also the base strat isn't fantastic in very hard for a 1-try trick.
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Morph makes it easier not to waste the flash suit, but at this difficulty, I guess the only real challenge is the fireflea positioning, which doesn't seem more lenient with morph.