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90 changes: 63 additions & 27 deletions region/tourian/main/Big Boy Room.json
Original file line number Diff line number Diff line change
Expand Up @@ -86,6 +86,7 @@
},
"requires": [],
"clearsObstacles": ["A"],
"flashSuitChecked": true,
"note": "The Baby Metroid is not active when entering from the left side of the room."
},
{
Expand All @@ -100,7 +101,8 @@
"length": 5,
"openEnd": 1
}
}
},
"flashSuitChecked": true
},
{
"id": 36,
Expand All @@ -119,6 +121,7 @@
"obstruction": [1, 0]
}
},
"flashSuitChecked": true,
"devNote": ["Max extra run speed $3.1"]
},
{
Expand Down Expand Up @@ -150,7 +153,8 @@
"openEnd": 1
}
}
}
},
"flashSuitChecked": true
},
{
"id": 5,
Expand All @@ -170,7 +174,8 @@
"openEnd": 1
}
}
}
},
"flashSuitChecked": true
},
{
"id": 6,
Expand All @@ -191,7 +196,8 @@
},
"movementType": "uncontrolled"
}
}
},
"flashSuitChecked": true
},
{
"id": 7,
Expand All @@ -207,7 +213,8 @@
"openEnd": 1
}
}
}
},
"flashSuitChecked": true
},
{
"id": 8,
Expand All @@ -218,7 +225,8 @@
],
"exitCondition": {
"leaveWithTemporaryBlue": {}
}
},
"flashSuitChecked": true
},
{
"id": 9,
Expand Down Expand Up @@ -264,7 +272,8 @@
"name": "Base",
"requires": [
{"obstaclesCleared": ["A"]}
]
],
"flashSuitChecked": true
},
{
"id": 12,
Expand All @@ -280,6 +289,7 @@
"leaveWithSpark": {}
},
"unlocksDoors": [{"types": ["ammo"], "requires": []}],
"flashSuitChecked": true,
"note": [
"Gain a shinecharge by running right-to-left on the leftmost runway.",
"Then run toward the right, jumping twice before sparking mid-air."
Expand All @@ -301,7 +311,8 @@
}
}
},
"unlocksDoors": [{"types": ["ammo"], "requires": []}]
"unlocksDoors": [{"types": ["ammo"], "requires": []}],
"flashSuitChecked": true
},
{
"id": 14,
Expand All @@ -324,7 +335,8 @@
}
}
},
"unlocksDoors": [{"types": ["ammo"], "requires": []}]
"unlocksDoors": [{"types": ["ammo"], "requires": []}],
"flashSuitChecked": true
},
{
"id": 15,
Expand All @@ -348,7 +360,8 @@
"movementType": "uncontrolled"
}
},
"unlocksDoors": [{"types": ["ammo"], "requires": []}]
"unlocksDoors": [{"types": ["ammo"], "requires": []}],
"flashSuitChecked": true
},
{
"id": 16,
Expand All @@ -371,7 +384,8 @@
"movementType": "controlled"
}
},
"unlocksDoors": [{"types": ["ammo"], "requires": []}]
"unlocksDoors": [{"types": ["ammo"], "requires": []}],
"flashSuitChecked": true
},
{
"id": 17,
Expand All @@ -389,7 +403,8 @@
}
}
},
"unlocksDoors": [{"types": ["ammo"], "requires": []}]
"unlocksDoors": [{"types": ["ammo"], "requires": []}],
"flashSuitChecked": true
},
{
"id": 18,
Expand All @@ -407,7 +422,8 @@
"exitCondition": {
"leaveWithTemporaryBlue": {}
},
"unlocksDoors": [{"types": ["ammo"], "requires": []}]
"unlocksDoors": [{"types": ["ammo"], "requires": []}],
"flashSuitChecked": true
},
{
"id": 19,
Expand All @@ -416,6 +432,7 @@
"requires": [
{"resourceAtMost": [{"type": "RegularEnergy", "count": 1}]}
],
"flashSuitChecked": true,
"clearsObstacles": ["A"]
},
{
Expand All @@ -424,7 +441,8 @@
"name": "Baby Inactive",
"requires": [
{"obstaclesCleared": ["A"]}
]
],
"flashSuitChecked": true
},
{
"id": 21,
Expand All @@ -441,8 +459,10 @@
"HiJump",
"SpeedBooster",
"canTrickyJump",
"canBabyMetroidAvoid"
"canBabyMetroidAvoid",
"h_trickyToCarryFlashSuit"
],
"flashSuitChecked": true,
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CCW skip doesn't work because you can't really do the midairmorph, so you have to do different movements making it tricky level.
CW skip is unchanged.

"note": [
"Jump over the Baby Metroid to avoid getting grabbed.",
"Use Wave plus a Wide Beam to clear much of the seaweed with each shot.",
Expand All @@ -460,8 +480,10 @@
"canMidAirMorph",
"HiJump",
"canTrickyJump",
"canBabyMetroidAvoid"
"canBabyMetroidAvoid",
"h_trickyToCarryFlashSuit"
],
"flashSuitChecked": true,
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Similar to classic skip where midairmorph doesn't help. Maybe breaking the shot blocks was tighter without wave/spazer or diagonal shot, but it seemed fine.
I don't think CW skip is easier with these items compared to itemless. I couldn't get to the shot block wall part.

"note": "Avoid the Baby Metroid by jumping over it many times in order to clear a path through the seaweed."
},
{
Expand All @@ -472,8 +494,10 @@
{"notable": "Baby Skip With Nothing"},
{"obstaclesNotCleared": ["A"]},
"canBabyMetroidAvoid",
"canInsaneJump"
"canInsaneJump",
"h_trickyToCarryFlashSuit"
],
"flashSuitChecked": true,
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I don't think you move differently with a flash suit.
CCW doesn't need to clear the highest blocks, and neither does CW skip. But I can't do the trick. A PB is faster, and probably safer.

"note": [
"Avoid the Baby Metroid with no items at all.",
"Jump over it many times in order to clear a path through the seaweed.",
Expand Down Expand Up @@ -507,6 +531,7 @@
"movementType": "uncontrolled"
}
},
"flashSuitChecked": true,
"unlocksDoors": [{"types": ["ammo"], "requires": []}]
},
{
Expand All @@ -525,7 +550,8 @@
}
}
},
"unlocksDoors": [{"types": ["ammo"], "requires": []}]
"unlocksDoors": [{"types": ["ammo"], "requires": []}],
"flashSuitChecked": true
},
{
"id": 26,
Expand All @@ -536,7 +562,8 @@
"blockPositions": [[5, 3], [7, 2]]
}
},
"requires": []
"requires": [],
"flashSuitChecked": true
},
{
"id": 27,
Expand All @@ -548,7 +575,8 @@
}
},
"requires": [],
"bypassesDoorShell": true
"bypassesDoorShell": true,
"flashSuitChecked": true
},
{
"id": 28,
Expand All @@ -565,7 +593,8 @@
"blockPositions": [[3, 12]]
}
},
"bypassesDoorShell": true
"bypassesDoorShell": true,
"flashSuitChecked": true
},
{
"id": 29,
Expand All @@ -582,7 +611,8 @@
"blockPositions": [[3, 13]]
}
},
"bypassesDoorShell": true
"bypassesDoorShell": true,
"flashSuitChecked": true
},
{
"id": 30,
Expand All @@ -594,7 +624,8 @@
"length": 1,
"openEnd": 1
}
}
},
"flashSuitChecked": true
},
{
"id": 37,
Expand All @@ -611,6 +642,7 @@
"obstruction": [1, 0]
}
},
"flashSuitChecked": true,
"devNote": ["Max extra run speed $2.5 with spin, or $2.6 with a quick aim-down."]
},
{
Expand All @@ -625,7 +657,8 @@
"openEnd": 0
}
}
}
},
"flashSuitChecked": true
},
{
"id": 32,
Expand All @@ -643,7 +676,8 @@
"openEnd": 1
}
}
}
},
"flashSuitChecked": true
},
{
"id": 33,
Expand All @@ -662,7 +696,8 @@
},
"movementType": "uncontrolled"
}
}
},
"flashSuitChecked": true
},
{
"id": 34,
Expand All @@ -676,7 +711,8 @@
"openEnd": 1
}
}
}
},
"flashSuitChecked": true
},
{
"id": 35,
Expand Down
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