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Hard Boss Updates #2278
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Hard Boss Updates #2278
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@@ -756,6 +756,20 @@ | |
| ], | ||
| "flashSuitChecked": true | ||
| }, | ||
| { | ||
| "link": [4, 4], | ||
| "name": "Charge Plasma Kill", | ||
| "requires": [ | ||
| "Charge", | ||
| "Plasma" | ||
| ], | ||
| "setsFlags": ["f_DefeatedCrocomire"], | ||
| "flashSuitChecked": true, | ||
| "note": [ | ||
| "One or two Charge Plasma shots can fully kill Crocomire. Be sure to stand a bit away to avoid getting hit by Crocomire's hand.", | ||
| "Note that this will cause Crcocmire to flash rapidly, and it may be worth looking away for a second for those sensetive to flashing lights." | ||
|
kjbranch marked this conversation as resolved.
Outdated
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| ] | ||
| }, | ||
| { | ||
| "id": 42, | ||
| "link": [4, 4], | ||
|
|
@@ -775,15 +789,26 @@ | |
| "link": [4, 4], | ||
| "name": "Crocomire Fight (Missiles)", | ||
| "requires": [ | ||
| {"ammo": {"type": "Missile", "count": 25}}, | ||
| {"or": [ | ||
| "canDodgeWhileShooting", | ||
| {"ammo": {"type": "Missile", "count": 25}} | ||
| {"and": [ | ||
| "canDodgeWhileShooting", | ||
| {"ammo": {"type": "Missile", "count": 20}}, | ||
| {"resourceMissingAtMost": [{"type": "Energy", "count": 50}]} | ||
|
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Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I still prefer 25 missiles. 20 is probably most of the time but might feel bad.
Contributor
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. That sounds fine. I think this is easier than other |
||
| ]}, | ||
| {"and": [ | ||
| "canDodgeWhileShooting", | ||
| {"ammo": {"type": "Missile", "count": 25}} | ||
| ]}, | ||
| {"ammo": {"type": "Missile", "count": 50}} | ||
| ]} | ||
| ], | ||
| "setsFlags": ["f_DefeatedCrocomire"], | ||
| "flashSuitChecked": true, | ||
| "devNote": "Some farming will still be useful, but without dodging efficiently, many of the drops will be energy." | ||
| "note": [ | ||
| "Some farming can be useful, but without dodging efficiently, most of the drops will be Energy.", | ||
| "Stay far enough back to avoid Crocomire's hand, and shoot the fireballs with a diagonal up shot.", | ||
| "Keeping full Energy will significantly increase the number of Missiles farmed." | ||
| ] | ||
| }, | ||
| { | ||
| "id": 44, | ||
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A comment about the bug spawner attack when he steps forward could fit here, since it can hit you still.