h_avoidScrewStuck#2843
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| "h_destroyBombWalls", | ||
| {"and": [ | ||
| "h_destroyBombWalls", | ||
| "h_avoidScrewStuck" |
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I worry a bit about the readability of this. I wouldve thought the helper would include screw.
| "canCarefulJump", | ||
| "ScrewAttack" | ||
| "ScrewAttack", | ||
| "h_avoidScrewStuck" |
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I think having this include screw would be nicer for this one as well - because this strat already included a careful jump, so it feels a bit weird to have this helper which is technically just careful jump or morph
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The careful jump should remain here, as it wouldnt be required if you have Morph.
Edit: (A little confused, the preview here shows it remains, but the Files Changed shows it removed)
| "ScrewAttack", | ||
| "h_avoidScrewStuck", | ||
| {"or": [ | ||
| "canTwoTileSqueeze", |
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It took me a minute to figure out how to do this and I wasn't sure if it was reasonable, or if it should need a description. But this strat is technically a walljumpless strat, so maybe it doesnt matter as much.
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I find its really different from the other 2high stand up strats so I upped the difficulty, calling it a tunnel crawl.
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I think this is acting a lot like a new tech. |
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canCarefulJump aligns too well with what a new canAvoidScrewStuck tech would look like so I left it at that. |
| "canCarefulJump", | ||
| "ScrewAttack" | ||
| "ScrewAttack", | ||
| "h_avoidScrewStuck" |
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The careful jump should remain here, as it wouldnt be required if you have Morph.
Edit: (A little confused, the preview here shows it remains, but the Files Changed shows it removed)
Not sure how helpful this helper will be since the player is just going to take screw attack to the breakable blocks without thinking, but its something.