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185 changes: 150 additions & 35 deletions region/maridia/inner-pink/Botwoon's Room.json
Original file line number Diff line number Diff line change
Expand Up @@ -618,22 +618,27 @@
"Charge",
"Wave",
{"or": [
"canDodgeWhileShooting",
"canTrickyJump",
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"Plasma",
{"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 2}},
{"and": [
"Spazer",
"Ice"
]},
{"and": [
{"or": [
"canDodgeWhileShooting",
{"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 1}}
]},
{"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 1}}
]}
]}
],
"setsFlags": ["f_DefeatedBotwoon"],
"flashSuitChecked": true,
"blueSuitChecked": true,
"note": ["Fight Botwoon from behind the wall."],
"devNote": [
"With Gravity, dodging the acid is pretty trivial.",
"Even without knowing about the distance trick expected in the suitless version."
"note": [
"It is safest to pseudoscrew through any acid projectiles.",
"Alternatively, standing on the stairs gives more time to run away."
]
},
{
Expand All @@ -646,23 +651,26 @@
"Charge",
"Wave",
{"or": [
{"and": [
"canDodgeWhileShooting",
"Morph"
]},
"Plasma",
"canTrickyDodgeEnemies",
{"and": [
"canDodgeWhileShooting",
{"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 2}}
]},
{"and": [
"Plasma",
"Spazer",
"Ice",
{"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 1}}
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]},
{"and": [
"Spazer",
{"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 4}}
]},
{"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 6}}
{"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 6}},
{"and": [
"canCameraManip",
"canBePatient"
]}
]}
],
"setsFlags": ["f_DefeatedBotwoon"],
Expand Down Expand Up @@ -693,44 +701,88 @@
{
"id": 32,
"link": [2, 2],
"name": "Back-Side Waveless Microwave",
"name": "Back-Side Magic Pixel Fight (Plasma)",
"requires": [
{"notable": "Back-Side Magic Pixel Beam Fight"},
"h_navigateUnderwater",
"Charge",
"Plasma",
"canXRayWaitForIFrames"
{"or": [
"canXRayWaitForIFrames",
"canTrickyDodgeEnemies",
"Gravity",
{"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 1}}
]}
],
"setsFlags": ["f_DefeatedBotwoon"],
"flashSuitChecked": true,
"blueSuitChecked": true,
"note": [
"Stand on the appropriate pixel for shooting diagonally through the wall and use the microwave trick to defeat Botwoon.",
"Using angle up, it is where Samus' front foot is on the seam in the floor.",
"There is not proper spacing for landing an angle down shot and xraying.",
"Waiting for Botwoon to peak their head through the wall works too but is less safe."
"A charge beam shot will pass right through the dividing wall if fired from the correct 2-pixel window.",
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"Using angle up, it is where Samus' front foot is on the seam in the floor."
]
},
{
"id": 33,
"link": [2, 2],
"name": "Back-Side Magic Pixel Fight",
"name": "Back-Side Magic Pixel Fight (Spazer)",
"requires": [
{"notable": "Back-Side Magic Pixel Beam Fight"},
"h_navigateUnderwater",
{"enemyKill": {
"enemies": [["Reverse Botwoon 1"], ["Reverse Botwoon 2"]],
"explicitWeapons": ["Charge+Plasma", "Charge+Ice+Spazer"]
}},
"Charge",
"Spazer",
{"or": [
"canInsaneJump",
{"and": [
"Gravity",
{"or": [
"canTrickyJump",
{"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 1}}
]}
]},
{"and": [
"canTrickyDodgeEnemies",
{"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 1}}
]},
{"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 4}}
]},
"h_trickyToCarryFlashSuit"
],
"setsFlags": ["f_DefeatedBotwoon"],
"flashSuitChecked": true,
"blueSuitChecked": true,
"note": [
"A charge beam shot will pass right through the dividing wall if fired from the correct 2-pixel window.",
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"Using angle down the spot is where Samus' front toe touches the wall.",
"Using angle up, it is where Samus' front foot is on the seam in the floor."
"Using angle up, it is where Samus' front foot is on the seam in the floor.",
"Angle down can also be used where where Samus' front toe touches the wall."
]
},
{
"link": [2, 2],
"name": "Back-Side Magic Pixel Fight (Slow)",
"requires": [
{"notable": "Back-Side Magic Pixel Beam Fight"},
"h_navigateUnderwater",
"Charge",
"canBeVeryPatient",
{"or": [
"canInsaneJump",
{"and": [
"Gravity",
"canTrickyJump",
{"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 2}}
]},
{"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 6}}
]},
"h_trickyToCarryFlashSuit"
],
"setsFlags": ["f_DefeatedBotwoon"],
"flashSuitChecked": true,
"blueSuitChecked": true,
"note": [
"A charge beam shot will pass right through the dividing wall if fired from the correct 2-pixel window.",
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Outdated
"Using angle up, it is where Samus' front foot is on the seam in the floor.",
"Angle down can also be used where where Samus' front toe touches the wall."
]
},
{
Expand All @@ -743,7 +795,15 @@
"canSpecialBeamAttack",
"Plasma",
"canXRayWaitForIFrames",
{"ammo": {"type": "PowerBomb", "count": 2}}
{"ammo": {"type": "PowerBomb", "count": 1}},
{"or": [
"canTrickyDodgeEnemies",
{"ammo": {"type": "PowerBomb", "count": 2}}
]},
{"or": [
"canBeLucky",
{"ammo": {"type": "PowerBomb", "count": 1}}
]}
],
"setsFlags": ["f_DefeatedBotwoon"],
"flashSuitChecked": true,
Expand All @@ -752,7 +812,11 @@
"Wait for Botwoon to spawn then use a Plasma Special Beam Attack.",
"Use XRay to slow time and watch for a particle to overlap Botwoons head, then proceed to Microwave."
],
"devNote": "Killing in 1 SBA takes some luck."
"devNote": [
"Killing in 1 SBA takes some luck.",
"Microwaving effeciently takes some dexterity.",
"This strat only applies to those who don't know the magic pixel strat is possible."
]
},
{
"id": 35,
Expand All @@ -761,10 +825,18 @@
"requires": [
{"notable": "Back-Side Plasma Shield Fight"},
"h_navigateUnderwater",
{"enemyKill": {
"enemies": [["Reverse Botwoon 1"], ["Reverse Botwoon 2"]],
"explicitWeapons": ["Plasma Shield"]
}}
"canSpecialBeamAttack",
"Plasma",
{"ammo": {"type": "PowerBomb", "count": 5}},
{"or": [
"canBeLucky",
{"ammo": {"type": "PowerBomb", "count": 2}}
]},
{"or": [
"Gravity",
"canTrickyDodgeEnemies",
{"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 2}}
]}
],
"setsFlags": ["f_DefeatedBotwoon"],
"flashSuitChecked": true,
Expand All @@ -779,10 +851,15 @@
{"notable": "Back-Side Super Only Fight"},
"h_navigateUnderwater",
"canBeVeryPatient",
{"enemyKill": {
"enemies": [["Reverse Botwoon 1"], ["Reverse Botwoon 2"]],
"explicitWeapons": ["Super"]
}}
{"ammo": {"type": "Super", "count": 10}},
{"or": [
"canInsaneJump",
{"and": [
"Gravity",
"canTrickyJump"
]},
{"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 3}}
]}
],
"setsFlags": ["f_DefeatedBotwoon"],
"flashSuitChecked": true,
Expand All @@ -791,6 +868,44 @@
"Wait for the one pattern (bottom->right) where Botwoon's head passes through the dividing barrier briefly and fire TWO Super Missiles.",
"This takes a long time, averaging two supers per minute."
]
},
{
"link": [2, 2],
"name": "Back-Side Missile Only Fight",
"requires": [
{"notable": "Back-Side Super Only Fight"},
"h_navigateUnderwater",
{"ammo": {"type": "Missile", "count": 30}},
{"or": [
"canBeExtremelyPatient",
{"and": [
"canBeVeryPatient",
"canBeVeryLucky",
"canGateGlitch",
{"noFlashSuit": {}},
{"ammo": {"type": "Missile", "count": 30}}
]}
]},
{"or": [
"canInsaneJump",
{"and": [
"Gravity",
"canTrickyJump"
]},
{"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 6}}
]},
{"ammo": {"type": "Missile", "count": 10}}
],
"setsFlags": ["f_DefeatedBotwoon"],
"flashSuitChecked": true,
"blueSuitChecked": true,
"note": [
"Wait for the one pattern (bottom->right) where Botwoon's head passes through the dividing barrier briefly.",
"The extent Botwoon's head passes through the wall varies ranging from almost no damage window up to enough time for 2 missiles.",
"By jumping there is a doppler effect allowing up to 2 more missiles to hit Botwoon.",
"The fight can be sped up by Gate Glitching through the wall and landing lucky hits throughout the fight."
],
"devNote": "It is much easier to miss with missiles, so 10 leniency missiles are added."
}
],
"notables": [
Expand Down
12 changes: 2 additions & 10 deletions region/tourian/main/Tourian Escape Room 3.json
Original file line number Diff line number Diff line change
Expand Up @@ -270,11 +270,7 @@
"hits": 1
}}
]},
{"or": [
"Morph",
"canTurnaroundAimCancel",
"canXRayTurnaround"
]}
"Morph"
]}
]}
],
Expand Down Expand Up @@ -814,11 +810,7 @@
"hits": 1
}}
]},
{"or": [
"Morph",
"canTurnaroundAimCancel",
"canXRayTurnaround"
]}
"Morph"
]}
]}
],
Expand Down
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