Ridley Room side platform jumps#2026
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osse101
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I must have been doing the tricky dash jumps wrong.
High run speed jumps are still the worst.
| "canInsaneJump", | ||
| {"heatFrames": 85} | ||
| ], | ||
| "note": ["This applies to Waterway Energy Tank Room."] |
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Halfie climb works with this setup as well
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Ah yeah, I think I was sometimes forgetting about water setups for the water applications, because for most of them if you have Gravity you can just Gravity jump. Added Halfie Climb variants with Waterway setup now.
| "canTrickySpringBallJump", | ||
| {"heatFrames": 100} | ||
| ], | ||
| "note": ["This applies to Ridley Tank Room, Halfie Climb Room, and Dust Torizo Room."] |
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Couldn't get close to making it
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https://videos.maprando.com/video/4915
By maintaining forward momentum until the pause hits, the "tricky dash" speed boosts the mid-air jump. Added a detailNote about this.
| "canTrickySpringBallJump", | ||
| {"heatFrames": 120} | ||
| ], | ||
| "note": ["This applies to Big Boy Room and Mickey Mouse Room."] |
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| {"heatFrames": 80} | ||
| ]}, | ||
| {"and": [ | ||
| "canTrickySpringBallJump", |
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The springball bounce is relatively trivial. You can bounce from Ridley's platform as well.
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True, it's much easier. Added a FIXME for it. I haven't gotten to Norfair remote runway strats yet.
| "canMomentumConservingMorph", | ||
| {"or": [ | ||
| {"and": [ | ||
| "HiJump", |
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Too hard I gave up. Let me do the in room jump instead 😸
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Yeah it only save heat frames compared to the in-room jump. Added a canInsaneMidAirMorph requirement now for this HiJump variant. For what it's worth, I'm finding that pause-buffering the morph helps quite a bit: https://videos.maprando.com/video/6226
| "canInsaneJump", | ||
| "canMomentumConservingMorph", | ||
| "canInsaneMidAirMorph", | ||
| "canTrickySpringBallJump", |
|
Oh yeah I think I just overlooked that you could break the shot blocks to extend the runway 🤦♂️ So the setup strat would have to be adjusted (or a new one added), and then we can look at all the applications again. |
This also updates the test to collect the
requiresfrom side platform entrance conditions and include them in the checks on therequires. It is treated as if all the platformrequiresare joined by anor, appended to the main stratrequires. In order to avoid triggering false positives on theand/ortests, we have to be careful how theandandorhere are constructed.