Some more X-mode strats & refinements#2114
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osse101
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It may make sense to require StationarySpinjump for XMode.
You don't always need it or think to try it but it enables XMode in many more locations and XMode is high level already.
The tricky thing about these new strats is that they don't look possible unless you know, or take the time to find out that they can be done.
| "devNote": "It is possible to do this with a Beetom, avoiding the tricky jump, but we will ignore that here." | ||
| }, | ||
| { | ||
| "link": [4, 4], |
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You can XMode [3, 3] to leave with about 100 shinespark frames. Bounce into the spikes and it seems to push you back far enough to not worry about crashing.
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Oh yeah, I saw nn's video on that the other day but was having trouble with it for some reason (https://videos.maprando.com/video/6995). I tried again and was able to get out with 125 frames, using the turnaround + arm-pump trick: https://videos.maprando.com/video/7009. With this method the angle does one arm-pump toward the spike wall which makes crashing slightly more of a risk; as long as you start back far enough it seems fine though. I've been doing X-mode this whole time with an up press to unmorph (probably not the best idea) and I think that resulted in an arm pump automatically happening anyway.
| "canXMode", | ||
| {"thornHits": 2}, | ||
| "h_shinechargeMaxRunway", | ||
| "canBeVeryPatient", |
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Its precise, but not insane level.
And I would add canStationarySpinJump.
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Yeah there may be some trick to it that I was missing because I was having a really hard time with it. Having the farm right there is helpful though, so I'm fine with removing the canBeVeryPatient requirement. I assume the one at node 3 should have it removed as well, since these seem like the same difficulty?
Added canStationarySpinJump as a tech dependence for canXMode.
| "canXMode", | ||
| "h_XModeThornHit", | ||
| "h_shinechargeMaxRunway", | ||
| {"shineChargeFrames": 70} |
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Hmm I don't understand how. Could you share a video? This is how I'm doing it: https://videos.maprando.com/video/6967
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I don't see how I saw 145 either.
| {"spikeHits": 2}, | ||
| "h_shinechargeMaxRunway", | ||
| {"shinespark": {"frames": 146, "excessFrames": 6}} | ||
| {"shinespark": {"frames": 105, "excessFrames": 6}} |
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I see this change as canShinechargeMovementTricky movement.
Most of the new strats here are based on Sam's videos from last December.