Skip to content

Colosseum with ice#2862

Merged
osse101 merged 2 commits intovg-json-data:masterfrom
osse101:icecolo
Apr 30, 2026
Merged

Colosseum with ice#2862
osse101 merged 2 commits intovg-json-data:masterfrom
osse101:icecolo

Conversation

@osse101
Copy link
Copy Markdown
Contributor

@osse101 osse101 commented Apr 29, 2026

I'm interested in moving Colosseum with just ice to Expert+ for being slow, and its a little risky with the sand. So this adds ice to the spike platforming so you stay off the sand.

@osse101 osse101 added the Area:Maridia Stuff in Maridia label Apr 29, 2026
Copy link
Copy Markdown
Contributor

@kjbranch kjbranch left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I was having a bit of a hard time understanding the justification on splitting ice into two strats like this. Were you wanting to move the spike damage+ice or mochtroid damage+ice to expert+? (and the other remains in expert?) I can review this more and see if it makes more sense to me after getting that cleared up.

Comment thread region/maridia/inner-pink/Colosseum.json Outdated
Comment thread region/maridia/inner-pink/Colosseum.json Outdated
@osse101
Copy link
Copy Markdown
Contributor Author

osse101 commented Apr 29, 2026

Yeah grapple doesn't look right being part of the strat so I'll look at removing that.

The idea is to only ice climb the left section and use spike platforming to cross the rest. There's a solid floor over there so we can reason that its to avoid manipulating the mochtroid while on sand. This is how I'd do the room if I had enough health.
Then the pure Mochtroid ice climb freezes the mochtroid from sand 3 times. This is the one I am calling harder and want to move to expert+.

@kjbranch
Copy link
Copy Markdown
Contributor

So, if I have this all correct, the main strat youre editing has the notable Spike Platforming with Move Assist, which looks like its in Expert. It requires a wall jump, 2 spike hits, and either an insane jump or mochtroid hit

The strat youre planning on moving up to expert+ has the notable Mochtroid Suitless, HiJumpless Ice Climb. It has an insane jump or 3 mochtroid hits, and either patience or a wall jump.

So, I guess it just looks like the strat youre moving up to expert+ is actually never going to be used in expert+ because it is a higher difficulty and has more damage taken than the expert variant. Once you go to extreme, then it can be used though, because it has 0 damage taken and can be done walljumpless.

@osse101
Copy link
Copy Markdown
Contributor Author

osse101 commented Apr 30, 2026

I see there's a Morph difference. Spike platforming with Ice doesn't actually need Morph but it helps makes the spike jumps easier.

And it looks like Bomb Jump Water Escape is the HiJump+Springball equivalent going the other direction so the SpikePlatforming+MoveAssist strats are broken up a little odd.

Copy link
Copy Markdown
Contributor

@kjbranch kjbranch left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Oh, I didn't notice the Morph difference - that explains it. I think all of the edits look good to me. Do you want to edit the notable placement as well, so it doesnt get forgotten?

@osse101 osse101 merged commit 767d404 into vg-json-data:master Apr 30, 2026
1 check passed
@osse101 osse101 deleted the icecolo branch April 30, 2026 22:25
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

Area:Maridia Stuff in Maridia

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants